zezba9000 / UnityMathReferenceLinks
Math reference for games and more. All visualized in Unity3D.
☆274Updated 3 weeks ago
Alternatives and similar repositories for UnityMathReference
Users that are interested in UnityMathReference are comparing it to the libraries listed below
Sorting:
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆310Updated 6 years ago
- Screen Space Boolean Implementation for Unity.☆271Updated 6 years ago
- Split large meshes in Unity into smaller submeshes☆277Updated 2 years ago
- ☆250Updated 5 years ago
- Examples for extending the Unity LWRP☆241Updated 5 years ago
- Shader demo - More than 300 examples☆339Updated last year
- A collection of shaders written in CG/ShaderLab for Unity.☆248Updated 6 years ago
- SAT Collision in C# for Unity3D Burst Compiler☆275Updated 6 years ago
- Procedural tree builder for Unity☆418Updated 2 years ago
- Squish! A quick exploration of mesh deformation in response to collision☆347Updated 3 years ago
- ☆176Updated 2 years ago
- ☆210Updated 2 months ago
- A simple liquid simulation using MetaBalls.☆300Updated 3 years ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆302Updated 4 years ago
- Modular utilities for shader stripping to drastically improve Unity build times☆373Updated last year
- Bezier Curve Game Object for Unity☆302Updated 5 years ago
- ☆148Updated 5 years ago
- DOTS - Streaming samples☆125Updated 5 years ago
- An Octree Native Collection for Unity DOTS☆189Updated 4 years ago
- Painting directly in mesh textures in Unity 3d with shaders☆372Updated 5 years ago
- Different help scripts for Unity engine.☆285Updated 3 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- An Asset Dependency Graph for Unity☆365Updated 4 years ago
- Customizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!☆249Updated 6 years ago
- Line segments intersection for Unity.☆197Updated 5 years ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆306Updated 5 years ago
- Mesh simplification for Unity.☆372Updated 4 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆250Updated 7 years ago
- make mesh like line, polygon, etc in unity3d☆192Updated last month