zezba9000 / UnityMathReferenceLinks
Math reference for games and more. All visualized in Unity3D.
☆279Updated 3 months ago
Alternatives and similar repositories for UnityMathReference
Users that are interested in UnityMathReference are comparing it to the libraries listed below
Sorting:
- Shader demo - More than 300 examples☆343Updated 2 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆309Updated 6 years ago
- ☆214Updated last month
- Split large meshes in Unity into smaller submeshes☆278Updated 2 years ago
- ☆178Updated 2 years ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆306Updated 4 years ago
- ☆148Updated 6 years ago
- ☆249Updated 5 years ago
- Line segments intersection for Unity.☆201Updated 6 years ago
- A simple liquid simulation using MetaBalls.☆307Updated 3 years ago
- Examples for extending the Unity LWRP☆241Updated 5 years ago
- Bezier Curve Game Object for Unity☆306Updated 5 years ago
- #NVJOB Simple Water Shaders. Free Unity Asset.☆346Updated 2 years ago
- SAT Collision in C# for Unity3D Burst Compiler☆278Updated 6 years ago
- Customizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!☆251Updated 7 years ago
- Screen Space Boolean Implementation for Unity.☆273Updated 6 years ago
- Modular utilities for shader stripping to drastically improve Unity build times☆373Updated last year
- DOTS - Streaming samples☆126Updated 5 years ago
- Framework for Unity that includes lots of useful utility functions and helper classes.☆208Updated 8 months ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆185Updated 6 years ago
- Mesh simplification for Unity.☆372Updated 4 years ago
- Procedural tree builder for Unity☆422Updated 2 years ago
- UnityEvents triggered by states inside an Animator. Easy to use and performant.☆216Updated 4 years ago
- A collection of shaders written in CG/ShaderLab for Unity.☆253Updated 6 years ago
- Squish! A quick exploration of mesh deformation in response to collision☆356Updated 3 years ago
- An Asset Dependency Graph for Unity☆366Updated 4 years ago
- Different help scripts for Unity engine.☆287Updated 3 years ago
- A generic graph made off the UIElement GraphView built into Unity.☆216Updated 4 years ago
- Simple but very fast GPU vertex shader based animation system for Unity.Entities☆412Updated 4 years ago
- A tool built in Unity that draws a graph representation of behavior trees running in the scene☆198Updated 3 years ago