hduregger / crowd
A crowd simulation using OpenCL™ and based on the continuum approach.
☆20Updated 13 years ago
Alternatives and similar repositories for crowd:
Users that are interested in crowd are comparing it to the libraries listed below
- Atmosphere shaders using BGFX☆36Updated 6 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- #include <engine>☆40Updated 6 years ago
- Rendering engine written in C++ & OpenGL.☆36Updated 3 years ago
- A Simple Physically Based Renderer.☆31Updated 6 years ago
- Sparse Voxel Octree implementation☆31Updated 8 years ago
- A set of examples and visualizations showing off FiberTaskingLib☆12Updated 7 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 5 years ago
- Public domain linear time distance field and Voronoi diagram on lattice grid☆53Updated 8 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- Attila is a tiny atlas texture-packer (tool)☆40Updated 6 years ago
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Updated 6 years ago
- Photorealistic physically-based renderer☆43Updated 8 years ago
- This paper presents an approach through OpenGL shading language for the rendering of human skin for game development. This method works i…☆24Updated 8 years ago
- Orientation independent bézier smoothing of voxel grids☆17Updated 10 years ago
- Static model binary format☆19Updated 8 years ago
- Library for creating code/data breakpoints at runtime on Win32/Win64☆21Updated 10 years ago
- Yet Another MAthematical library☆12Updated 2 years ago
- vectorized high-level math library☆43Updated 5 years ago
- Vulkan Renderer☆31Updated 11 months ago
- A shader effect compiler for GLSL☆22Updated 5 years ago
- ☆15Updated 8 years ago
- Vino's Tool Box☆16Updated 7 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 8 years ago
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆39Updated 9 years ago