voxelphile / boson-graphicsLinks
Just use daxa. Rust support is in active development, as I am a maintainer of the Rust API! https://github.com/ipotrick/daxa https://github.com/ipotrick/daxa-rs
☆100Updated 2 years ago
Alternatives and similar repositories for boson-graphics
Users that are interested in boson-graphics are comparing it to the libraries listed below
Sorting:
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆186Updated 2 months ago
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).☆162Updated 2 years ago
- A Rust promise for games and immediate mode GUIs☆145Updated 2 years ago
- Type-Safe Graphics Programming with Functional Shaders☆146Updated 2 weeks ago
- Tight Model format is an experimental lossy 3D model format focused on reducing file size as much as posible without decreasing visual qu…☆110Updated last year
- Tweak a Rust value directly in the source code☆198Updated 7 months ago
- Simple and customizable procedural noise generation library written in Rust.☆58Updated 6 months ago
- ☆60Updated last week
- A simple archiving format, in Pure Safe Rust, with C bindings and a CLI☆54Updated last month
- ☆191Updated last week
- ☆104Updated 4 months ago
- Tracy client libraries for Rust☆263Updated this week
- Processes winit events, allowing input state to be queried at any time.☆73Updated last month
- a generated entity component system 🦎☆115Updated last month
- Library for post-process antialiasing☆109Updated 3 weeks ago
- 🪞 Powerful reflection library for Rust☆95Updated 6 months ago
- Fast, concurrent, arena-based allocator with drop support☆145Updated last year
- Sparse set-based Entity Component System written in Rust.☆189Updated 4 months ago
- Yet another block/voxel game; in this one the blocks are made out of blocks. Runs in browsers on WebGL+WebAssembly.☆212Updated this week
- An async-compatible thread-pool written in rust.☆97Updated 2 months ago
- Bevy plugin for hot-building and hot-reloading rust-gpu shaders.☆134Updated 2 years ago
- File dialog for egui☆119Updated 2 months ago
- Backend code to use egui with wgpu.☆112Updated 2 months ago
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- Task Orchestration Framework☆57Updated 2 years ago
- Arena type inspired by generational-arena☆221Updated last year
- cargo run for the browser☆176Updated 4 months ago
- An easy to use library to save arbitrary rust data-structures to disk (or serialize to any other stream)☆100Updated 2 weeks ago
- Müsli is a flexible and efficient serialization framework☆416Updated last week
- Command line tool for building Rust shaders using rust-gpu☆39Updated last week