h3r2tic / re-pearLinks
☆10Updated 5 years ago
Alternatives and similar repositories for re-pear
Users that are interested in re-pear are comparing it to the libraries listed below
Sorting:
- grr and rust-gpu pbr rendering☆29Updated 4 years ago
- Code-driven rendering playground; mostly defunct now☆55Updated 3 years ago
- ShaderToy clone in Rust, currently supporting MacOS.☆25Updated 4 years ago
- ☆12Updated 6 years ago
- A 3D modeling and rendering programming language utilizing SDFs.☆61Updated 5 months ago
- Skeleton animation and IK crate☆39Updated 3 years ago
- Shadertoy browser & viewer for Mac built in Rust☆212Updated 4 years ago
- Signed Distance Field Utilities☆121Updated 4 years ago
- A Mesh to SDF converter, written in rust☆82Updated last year
- 🦀 Rust implementation of a bluenoise low-discrepancy sampler☆41Updated 6 years ago
- Generate distance field bitmaps--vector compression for games☆27Updated last month
- 🔌 A node-based editor for experimenting with signed distance fields and raymarching.☆61Updated 5 years ago
- Physically based glTF rendering with Vulkan in Rust☆29Updated 5 years ago
- ☆22Updated 3 years ago
- ☆45Updated 2 years ago
- A game with custom engine☆35Updated 4 years ago
- An opinionated, practical color management library for games and graphics.☆37Updated 2 years ago
- Game asset pipeline and authoring framework☆22Updated last year
- gRPC blender-addon written in Rust☆41Updated 2 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated last year
- Pure Rust implementation of the meshoptimizer library☆29Updated 3 weeks ago
- A cool-headed display transform - ported to DaVinci Resolve☆17Updated 2 years ago
- A vulkan implementation of the bloom method presented in Next Generation Post Processing in Call of Duty: Advanced Warfare.☆16Updated 4 years ago
- Collection of rust crates providing rendering abstractions.☆30Updated 5 years ago
- Rust implementation of http://pbrt.org/☆21Updated last week
- A tool for creating optimised, platform specific glTF files.☆14Updated 2 years ago
- A 3D graphics engine - Rust/Vulkan 🦀☆35Updated last year
- Signed Distance Field generator written in Rust☆43Updated 3 years ago
- Shader include parser and crawler for Rust☆40Updated 3 years ago
- Rendertoy samples☆65Updated 4 years ago