computer-graphics-tools / core-video-toolsLinks
A set of extensions and utilities to work with CoreVideo types.
☆26Updated last year
Alternatives and similar repositories for core-video-tools
Users that are interested in core-video-tools are comparing it to the libraries listed below
Sorting:
- A high-level Swift framework that simplifies working with GPU Metal Compute.☆63Updated last week
- A Swift framework that simplifies working with Apple's Metal API.☆66Updated 5 months ago
- Declarative dispatching of Metal shaders from SwiftUI views☆61Updated 7 months ago
- MTLTexture Viewer☆18Updated last year
- Type safety for Metal 🤘☆36Updated 2 months ago
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆36Updated 2 weeks ago
- Developer-Friendly SwiftUI Node Editor☆58Updated last year
- DIGITAL COMPOSITING workflow for graphics software on mobile and spatial devices☆31Updated 3 months ago
- In SwiftUI, a property-wrapper provides velocity in pt/s from gesture☆42Updated 2 years ago
- Handle two finger transformation gesture in SwiftUI and Metal views☆33Updated 2 years ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆43Updated 5 years ago
- Create Live Graphics in SwiftUI (iOS, tvOS & macOS)☆54Updated 3 years ago
- Metal-accelerated Simplex Noise Generator☆43Updated 3 weeks ago
- A Metal re-implementation of GLKit's GLKBaseEffect☆20Updated 3 years ago
- Metal Shader! Easy!☆17Updated 5 months ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆53Updated last week
- A macOS app to explore Metal, particularly Shaders.☆29Updated 6 months ago
- An interactive pincushion distortion effect on iOS☆21Updated last year
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆14Updated 3 years ago
- Piece wise spline definition for interpolation functions☆40Updated 4 years ago
- Friendly Finite State Machine Syntax for Swift across Apple Platforms☆24Updated last month
- Hardware accelerated visualisation of Modular Multiplication on a Circle written in Swift using Metal API and SwiftUI.☆34Updated 3 years ago
- Yet another Metal Rendering engine experiment…☆16Updated 6 months ago
- Example app on Metal and SwiftUI usage for color-grading with LUTs☆35Updated 5 years ago
- Write Metal in Swift☆58Updated 5 years ago
- Shadertoy-style SwiftUI view☆51Updated 3 years ago
- ☆12Updated 4 years ago
- ☆47Updated 3 years ago
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆48Updated 2 years ago
- Volumetric realtime graphics☆54Updated 3 years ago