wabiverse / SwiftUSDLinks
Pixar's universal scene description for swift and the open source metaverse.
☆76Updated 3 months ago
Alternatives and similar repositories for SwiftUSD
Users that are interested in SwiftUSD are comparing it to the libraries listed below
Sorting:
- A high-level Swift framework that simplifies working with GPU Metal Compute.☆63Updated 5 months ago
- Declarative dispatching of Metal shaders from SwiftUI views☆61Updated 6 months ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆53Updated 2 weeks ago
- A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services☆52Updated 3 months ago
- Monolithic dependency encapsulating many ASWF projects to swiftly architect the metaverse.☆28Updated 4 months ago
- 🤘 Metal with SwiftUI☆48Updated 4 years ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆96Updated 2 years ago
- Handle two finger transformation gesture in SwiftUI and Metal views☆33Updated 2 years ago
- A demonstration of RealityKit's LowLevelMesh API☆90Updated 2 months ago
- A Swift framework that simplifies working with Apple's Metal API.☆65Updated 4 months ago
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆36Updated 2 months ago
- This package enables easy, convenient fading in and fading out in RealityKit.☆20Updated 6 months ago
- Kraken, is the free and open source metaversal creation suite.☆19Updated 4 months ago
- ☆47Updated 3 years ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆69Updated 3 years ago
- Type safety for Metal 🤘☆36Updated last month
- ☆39Updated last year
- A set of extensions and utilities to work with CoreVideo types.☆26Updated 11 months ago
- A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.☆40Updated 3 months ago
- ☆61Updated 11 months ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechnique☆27Updated 6 years ago
- Swift wrapper around Open Asset Import Library (aka assimp) for macOS and Linux☆32Updated last week
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆48Updated 2 years ago
- An XCFramework-based Swift Package for the Draco compression library☆18Updated last year
- An experimental declarative framework for Metal rendering in Swift.☆63Updated 2 months ago
- A visual Metal shader editor for macOS and iPadOS☆60Updated last year
- Graphics and animations with the Apple Metal API☆133Updated 8 months ago
- Brings Morph Target/ Shape Key/ Blend Shape animations to RealityKit☆27Updated last year
- Write RealityKit shaders using Swift☆182Updated 8 months ago
- A quick prototype of some fluted (reeded) glass for VisionOS.☆22Updated last year