ericjang / svd3
Fast singular value decomposition, diagonalization, QR decomposition of 3x3 matrices.
☆149Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for svd3
- ☆72Updated 9 years ago
- Simple C++ implementation of the (manifold) dual marching cubes algorithm from Gregory M. Nielson☆172Updated 5 years ago
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆172Updated 6 years ago
- A C++ library to compute neighborhood information for point clouds within a fixed radius. Suitable for many applications, e.g. neighborho…☆160Updated 8 months ago
- an implementation of parallel linear BVH (LBVH) on GPU☆181Updated 4 years ago
- The code in this tutorial implements a BVH acceleration structure☆76Updated 4 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆132Updated 3 years ago
- ☆125Updated 6 years ago
- Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation☆279Updated last year
- OpenGP☆80Updated 2 years ago
- A GPU implementation of the Marching Cubes algorithm for extracting surfaces from volumes using OpenCL and OpenGL☆193Updated 7 years ago
- Graphics and physics research, snippets, demos☆130Updated 8 years ago
- Isosurface extraction from regular voxel grids☆78Updated 7 years ago
- A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of…☆292Updated last year
- ADMM ⊇ Projective Dynamics: Fast Simulation of Hyperelastic Models with Dynamic Constraints☆87Updated 4 years ago
- Moebius Registration☆61Updated 2 months ago
- Basic CUDA path tracer with triangle mesh support☆51Updated 4 years ago
- Discrete Conformal Equivalence of Polyhedral Surfaces☆100Updated last year
- OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.☆233Updated 6 months ago
- Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh☆164Updated 3 months ago
- This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-po…☆146Updated 7 months ago
- FastCorotatedFEM is a minimalistic implementation of the corotated FEM method which was proposed in paper "Fast Corotated FEM using Opera…☆74Updated 5 years ago
- A conservative continuous collision detection (CCD) method with support for minimum separation. [Wang et al. 2021]☆134Updated 5 months ago
- Directional Field Synthesis, Design, and Processing☆81Updated 3 years ago
- An example that complies and runs the fast winding number for soups☆68Updated 5 years ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆53Updated 9 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.