gabyx / ApproxMVBBLinks
Fast algorithms to compute an approximation of the minimal volume oriented bounding box of a point cloud in 3D.
☆459Updated 3 years ago
Alternatives and similar repositories for ApproxMVBB
Users that are interested in ApproxMVBB are comparing it to the libraries listed below
Sorting:
- GPU-Voxels is a CUDA based library which allows high resolution volumetric collision detection between animated 3D models and live pointc…☆312Updated last year
- Polylidar3D - Fast polygon extraction from 3D Data☆315Updated last year
- OpenGR: A C++ library for 3D Global Registration☆368Updated 3 months ago
- Efficient Global Point-cloud registration☆477Updated 3 years ago
- Fast radius neighbor search with an Octree (ICRA 2015)☆364Updated 5 years ago
- C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes☆326Updated last year
- Polygonal Surface Reconstruction from Point Clouds (C++ & Python)☆769Updated last month
- Automatically exported from code.google.com/p/sparseicp☆248Updated 2 years ago
- C++ implementation for computing occupancy grids and signed distance functions (SDFs) from watertight meshes.☆367Updated 3 years ago
- A lean C++ library for working with point cloud data☆1,082Updated last year
- Fast Global Registration☆527Updated 9 months ago
- Real-time surfel-based mesh reconstruction from RGB-D video.☆439Updated 4 years ago
- 3DMatch - a 3D ConvNet-based local geometric descriptor for aligning 3D meshes and point clouds.☆866Updated last year
- A C++ header-only parser for the PLY file format. Parse .ply happily!☆345Updated last year
- Curvature assignment for Geometry Processing course☆156Updated 2 years ago
- [Siggraph Asia 2013] Large-Scale, Real-Time 3D Reconstruction☆692Updated 4 years ago
- Normal Iterative Closest Point (NICP) Algorithm C++ Library☆409Updated 3 years ago
- A simple octree with good commenting for learning how octrees work.☆258Updated 3 years ago
- GH-ICP: Iterative Closest Point algorithm with global optimal matching and hybrid metric [3DV' 18]☆449Updated 6 months ago
- Git mirror of the geogram library by INRIA☆129Updated 2 years ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆796Updated 9 years ago
- Computes the 3D Delaunay triangulation on the GPU☆128Updated 3 years ago
- C++ implementation of the Coherent Point Drift point set registration algorithm.☆426Updated last year
- Fast and robust algorithm to extract edges in unorganized point clouds☆202Updated 2 years ago
- Implementation of the Go-ICP algorithm for globally optimal 3D pointset registration☆471Updated 6 years ago
- Robust Point Cloud Registration Using Iterative Probabilistic Data Associations ("Robust ICP")☆571Updated 8 years ago
- A fast K Nearest Neighbor library for low-dimensional spaces☆470Updated 4 months ago
- Convert any Triangle Mesh to Watertight Manifold☆651Updated 4 years ago
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆178Updated 7 years ago
- Demo implementation of smoothly filling holes in 3D meshes using surface fairing☆311Updated 7 years ago