Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
☆1,043Apr 21, 2023Updated 3 years ago
Alternatives and similar repositories for Intrinsic
Users that are interested in Intrinsic are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A Vulkan implementation of real-time PBR renderer☆393Mar 30, 2017Updated 9 years ago
- 3D C++ Game Engine - yet another open source game engine☆3,843Updated this week
- ☆479Oct 13, 2022Updated 3 years ago
- Experimental High Level Framework for Vulkan☆329Jan 21, 2019Updated 7 years ago
- Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.☆698Apr 2, 2017Updated 9 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Anvil is a cross-platform framework for Vulkan☆610Jun 17, 2024Updated 2 years ago
- [UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.☆246May 29, 2018Updated 8 years ago
- Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. T…☆422Mar 6, 2025Updated last year
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,599Jul 7, 2026Updated last week
- My personal Vulkan renderer☆1,914Updated this week
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,031Jun 7, 2026Updated last month
- Modern C++ library for the development of real-time graphical applications☆1,912Updated this week
- Vulkan framework for Windows☆89Sep 23, 2019Updated 6 years ago
- C++ examples for the Vulkan graphics API☆12,067Updated this week
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A small, portable and extensible C++ 3D coding framework☆2,066Feb 6, 2023Updated 3 years ago
- A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a…☆3,083Updated this week
- The Stardust sample application uses the Vulkan graphics API to efficiently render a cloud of animated particles.☆119Jan 3, 2023Updated 3 years ago
- 3D engine with modern graphics☆7,148Updated this week
- vulkan abstraction layer that represent frame as a task graph☆429Mar 24, 2021Updated 5 years ago
- Data driven game engine.☆168May 14, 2020Updated 6 years ago
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆700Nov 11, 2024Updated last year
- Lightweight, multi-platform, data-oriented game engine.☆923Jul 9, 2026Updated last week
- SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.☆353Sep 26, 2024Updated last year
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.☆569Apr 17, 2019Updated 7 years ago
- Game Engine☆127Feb 19, 2019Updated 7 years ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,536Mar 24, 2023Updated 3 years ago
- A complete and cross-platform game engine designed for flexibility, performance and fast iteration.☆2,415Updated this week
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,608Jul 3, 2025Updated last year
- OpenGL Overload: OpenGL implementation on top of Vulkan☆278Nov 15, 2016Updated 9 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆164Nov 23, 2016Updated 9 years ago
- Lightweight and modular C++11 graphics middleware for games and data visualization☆5,182Updated this week
- Awesome Vulkan ecosystem☆3,707May 11, 2026Updated 2 months ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.☆2,011Jul 4, 2026Updated 2 weeks ago
- Physically Based Shading and Deferred Rendering for the Panda3D game engine☆1,009Aug 26, 2023Updated 2 years ago
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.☆937Jul 15, 2025Updated last year
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆689Sep 2, 2025Updated 10 months ago
- Easy to integrate Vulkan memory allocation library☆3,424Jun 4, 2026Updated last month
- the thin c++ game engine☆1,594Apr 25, 2021Updated 5 years ago
- Game engine☆4,757Jan 25, 2023Updated 3 years ago