vallentin / vkelLinks
Simple Dynamic Vulkan Extension Loader
☆40Updated 8 years ago
Alternatives and similar repositories for vkel
Users that are interested in vkel are comparing it to the libraries listed below
Sorting:
- A VM running SPIR-V code☆60Updated 9 years ago
- C++ implementation of Vulkan sitting on D3D12☆82Updated 7 years ago
- SoftCompute, CPU JIT execution of SPIR-V compute shader☆48Updated last year
- Code for recording warp timing in OpenGL 4.5 on NVIDIA hardware☆30Updated 9 years ago
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆47Updated 7 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- This repository is discontinued, see https://github.com/ValveSoftware/Fossilize☆35Updated 6 years ago
- Depth-of-field implemented with a summed area table☆48Updated 9 years ago
- Comparing passing mouse coords to shader by late latching vs. by glUniform☆73Updated 8 years ago
- Pre-processor for C languages using Python embedded in C comments☆44Updated 11 years ago
- ☆52Updated 11 months ago
- Minimalistic image loader library for GL projects☆66Updated 7 years ago
- Linear-Speed Vertex Cache Optimization☆62Updated 8 years ago
- AVX optimized ray stream tracing☆19Updated 9 years ago
- Vulkan sample rendering 3D with 'worker-threads'☆87Updated 10 months ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- Python Build System☆16Updated 4 years ago
- Lightweight library of Vulkan primitives to simplify usage of Vulkan. Retired.☆33Updated 4 months ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- GLSL shader live-reloading☆69Updated 8 years ago
- Qt based tool window manager☆28Updated last year
- rex engine and game☆15Updated 3 years ago
- ☆55Updated 8 years ago
- Utility to sign DXIL code after compilation☆22Updated 6 years ago
- a simple SPIR-V parser☆26Updated 10 years ago
- Intrusive Profiler for C++ (comes with viewer)☆76Updated 6 years ago
- An implementation of Hello Triangle using the Mantle API on Windows☆93Updated 5 years ago
- a tool for viewing SPIRV binaries to GLSL and SPIRV assembly as well as reflection data☆58Updated 9 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 9 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆93Updated 9 years ago