stolk / forvor
Fortune's Voronoi Generator
☆31Updated 6 years ago
Alternatives and similar repositories for forvor:
Users that are interested in forvor are comparing it to the libraries listed below
- Multi-threaded data building, packaging, patching and editing system☆9Updated 9 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- A collection of C++ libraries and tools for games and applications.☆23Updated 4 years ago
- Tween is a lightweight easing library. Written in C++03☆35Updated 9 years ago
- sino - a Simplex Noise implementation in C.☆30Updated 2 months ago
- ☆28Updated 7 years ago
- #include <engine>☆40Updated 6 years ago
- a ring buffer for variable sized continuous data☆16Updated 9 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- ☆32Updated 2 years ago
- Static model binary format☆19Updated 8 years ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆16Updated 6 years ago
- The Maps are visualized using the Tessellation Shader☆32Updated 8 years ago
- Indirect Occlusion Culling☆23Updated 7 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆84Updated 9 years ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 9 years ago
- A one-stop font atlas generator☆14Updated 7 years ago
- Procedural world generation experiment☆24Updated 5 years ago
- Atmosphere shaders using BGFX☆36Updated 6 years ago
- ☆15Updated 8 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆61Updated 8 years ago
- Simple Vulkan demo program☆14Updated 6 years ago
- Tiny raster font blitting library☆25Updated 7 years ago
- Attila is a tiny atlas texture-packer (tool)☆40Updated 6 years ago
- shd shader generator☆10Updated 6 years ago
- A bgfx port of lightmapper.h☆16Updated 8 years ago
- collection of opengl effects (WIP)☆12Updated 8 years ago
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Updated 7 years ago
- Small code template for an OpenGL course☆11Updated 9 years ago