fogleman / tracerLinks
Global illumination path tracer in C++
☆30Updated 5 years ago
Alternatives and similar repositories for tracer
Users that are interested in tracer are comparing it to the libraries listed below
Sorting:
- vectorized high-level math library☆43Updated 6 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 8 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 5 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 5 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- Attempt to understand and compare different Acceleration structures☆30Updated 4 years ago
- A live GLSL programming environment on windows☆22Updated 6 years ago
- Vino's Tool Box☆16Updated 8 years ago
- Photorealistic physically-based renderer☆44Updated 8 years ago
- A demo library for rendering vector path with loop blinn algorithm☆12Updated 5 years ago
- An SDF path tracer☆23Updated 7 years ago
- OpenCL Extension Wrangler☆12Updated 8 years ago
- Atmosphere shaders using BGFX☆36Updated 7 years ago
- Sparse Voxel Octree implementation☆31Updated 9 years ago
- #include <engine>☆40Updated 6 years ago
- Demoscene graphics engine.☆59Updated 4 years ago
- Pre-processor for C languages using Python embedded in C comments☆44Updated 10 years ago
- Speed of light ray-tracer☆23Updated 7 years ago
- Simple Vulkan demo program☆14Updated 6 years ago
- OpenGL Voxel Splatting☆20Updated 9 years ago
- Basic multiple importance sampling, in 1d☆21Updated 4 years ago
- Software rasterizer based on Larrabee's☆43Updated 8 years ago
- Procedural world generation experiment☆24Updated 6 years ago
- Public domain linear time distance field and Voronoi diagram on lattice grid☆55Updated 8 years ago
- OpenGL 4.3 experiment with compute shaders and tons of instanced geometry! Targets libretro GL.☆27Updated 11 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆38Updated 3 years ago
- tiny C library of various graphics utilities and GL demos☆58Updated 6 years ago
- JigLib rigid body physics engine☆12Updated 3 years ago