fogleman / tracerLinks
Global illumination path tracer in C++
☆32Updated 3 months ago
Alternatives and similar repositories for tracer
Users that are interested in tracer are comparing it to the libraries listed below
Sorting:
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 6 years ago
- Yet another (but better) modern OpenGL hello world☆83Updated 6 years ago
- ☆72Updated 4 years ago
- Photorealistic physically-based renderer☆44Updated 9 years ago
- A live GLSL programming environment on windows☆23Updated 7 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆61Updated 9 years ago
- vectorized high-level math library☆42Updated 6 years ago
- Generate 3D meshes of planets, moons, etc. from spherical DEMs. (WIP)☆66Updated 5 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆38Updated 3 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 6 years ago
- Flexible Rasterizer in OpenCL☆49Updated 9 years ago
- Public domain linear time distance field and Voronoi diagram on lattice grid☆55Updated 9 years ago
- Perlin style noise sped up with SIMD instructions☆55Updated 5 years ago
- A small software graphics renderer☆88Updated 7 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- Intrusive Profiler for C++ (comes with viewer)☆76Updated 6 years ago
- single-header c++ math library☆110Updated 5 years ago
- A very fast and scalable physics engine, based on Box2D.☆76Updated last year
- A simple vector and matrix library containing functions useful for 3D graphics programming.☆27Updated 2 years ago
- Lightweight inline profiler that measures wall-time, cpu-time and premptive context switches for threads.☆74Updated 3 years ago
- a pathtracer with physically based rendering in mind☆29Updated 3 years ago
- Procedural world generation experiment☆24Updated 6 years ago
- Enter the world of rasterization with simple hands-on code☆67Updated 5 years ago
- 2D physics engine with SoA/SIMD optimizations☆112Updated 7 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Updated 5 years ago
- Diffusion-limited aggregation, fast.☆191Updated 6 years ago
- tiny C library of various graphics utilities and GL demos☆58Updated 6 years ago
- Isosurface extraction using largely undiscovered techniques.☆141Updated 7 years ago
- An experimental non-gpu 3d voxel engine.☆46Updated 4 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆45Updated last week