paulkernfeld / glxLinks
Analyzing the Green Line Extension with OpenStreetMap
☆213Updated 5 months ago
Alternatives and similar repositories for glx
Users that are interested in glx are comparing it to the libraries listed below
Sorting:
- A large scale terrain rendering library written in Rust☆539Updated 4 months ago
- Fast 2D Delaunay triangulation in Rust. A port of Delaunator.☆224Updated 8 months ago
- Performant, cross-platform (web, desktop) GIS app written in Rust☆266Updated last month
- Pathfinding using Polyanya☆392Updated last week
- General purpose cross-platform GIS-rendering library written in Rust☆468Updated last week
- 2 and 3-dimensional fluid simulation library in Rust.☆610Updated 4 months ago
- 2D and 3D collision-detection library for Rust.☆700Updated this week
- A terrain rendering plugin for the bevy game engine.☆248Updated last month
- Set of mathematical traits to facilitate the use of SIMD-based AoSoA (Array of Struct of Array) storage pattern.☆313Updated 7 months ago
- 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)☆448Updated 2 years ago
- Polygonal mesh processing.☆180Updated last month
- slippy map (openstreetmap) widget for egui☆195Updated this week
- a language server implementation for the WGSL shading language☆518Updated this week
- Polyline Rendering for Bevy☆191Updated last week
- Customizable egui node-graph library☆405Updated 2 weeks ago
- An N-body WebAssembly simulation using Web GPU☆232Updated 2 years ago
- Delaunay Triangulations for the Rust Ecosystem☆296Updated last week
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆301Updated 9 months ago
- RTS game/engine in Rust and WebGPU☆320Updated last year
- Math Interoperability Types☆273Updated last year
- R*-tree spatial index for the Rust ecosystem☆454Updated 3 weeks ago
- A Realtime Path Tracer for Bevy.☆366Updated 2 years ago
- Tiny OBJ Loader in Rust☆251Updated 5 months ago
- A Rust library for manipulating curves☆825Updated this week
- A crate for loading glTF 2.0☆578Updated last month
- Robust predicates for computational geometry☆84Updated last month
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆481Updated 6 months ago
- Type-Safe Graphics Programming with Functional Shaders☆140Updated 2 weeks ago
- Bevy camera controllers with buttery, exponential smoothing.☆299Updated last month
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆175Updated last week