mourner / delaunator-rs
Fast 2D Delaunay triangulation in Rust. A port of Delaunator.
☆201Updated 6 months ago
Related projects: ⓘ
- Delaunay Triangulations for the Rust Ecosystem☆271Updated last week
- Polygonal mesh processing.☆158Updated 11 months ago
- Rust implementation of the Martinez-Rueda Polygon Clipping Algorithm☆94Updated 11 months ago
- Interpolation made easy.☆162Updated 3 weeks ago
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆279Updated 4 months ago
- port of MapBox's earcut triangulation code to Rust language☆56Updated 4 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆156Updated 2 weeks ago
- Math Interoperability Types☆252Updated 8 months ago
- Tiny OBJ Loader in Rust☆233Updated last month
- K-dimensional tree in Rust for fast geospatial indexing and lookup☆225Updated 3 months ago
- Robust predicates for computational geometry☆68Updated 8 months ago
- R*-tree spatial index for the Rust ecosystem☆396Updated 2 months ago
- SIMD noise library for Rust☆250Updated 3 months ago
- A triangle mesh data structure including basic operations.☆71Updated 2 weeks ago
- A Rust library for manipulating curves☆697Updated last week
- 2D and 3D collision-detection library for Rust.☆558Updated this week
- Geometry primitives (basic linear algebra) for Rust☆460Updated 2 weeks ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆152Updated last week
- Set of mathematical traits to facilitate the use of SIMD-based AoSoA (Array of Struct of Array) storage pattern.☆289Updated 2 months ago
- A Rust CAD System☆249Updated 2 years ago
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆450Updated 6 months ago
- Image density/height map to mesh generator☆77Updated last year
- A large scale terrain rendering library written in Rust☆496Updated last year
- Implementation of PBR using wgpu-rs☆81Updated 2 years ago
- Comparing performance of Rust math libraries for common 3D game and graphics tasks☆196Updated last year
- Performant, cross-platform (web, desktop) GIS app written in Rust☆210Updated last month
- A library of mesh generation utilities.☆122Updated last year
- Analyzing the Green Line Extension with OpenStreetMap☆193Updated 5 years ago
- A UI layout engine written in Rust☆252Updated 6 months ago
- Computational Geometry library written in Rust☆144Updated 2 months ago