filipkunc / MeshMakerLinks
Simple modeling app for Mac OS X
☆42Updated last week
Alternatives and similar repositories for MeshMaker
Users that are interested in MeshMaker are comparing it to the libraries listed below
Sorting:
- sample code from my O'Reilly book☆39Updated 7 years ago
- iOS 5 OpenGL ES 2.0 HDR Rendering Demo (iPad2/iPhone4S only)☆18Updated 14 years ago
- ☆85Updated 10 years ago
- A scene graph based framework for interactive 3D applications☆37Updated last week
- simple water simulation on the GPU☆48Updated 12 years ago
- Particle System expirementation Sandbox: OpenCL/OpenGL on PC and Android OpenGL in C with JNI☆66Updated 14 years ago
- Metal ray-tracer source code☆66Updated last year
- OpenGL ES Pixel Shaders Tutorial [RayWenderlich Tutorial]☆39Updated 11 years ago
- Playing with Metal☆47Updated 7 years ago
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆54Updated 10 years ago
- Physically based renderer demo in Android☆43Updated 11 years ago
- A demonstration of using MDLSkyCubeTexture in a SceneKit project☆28Updated 10 years ago
- Implement some RTR and PBR papers☆48Updated 8 years ago
- A minimalistic, dependency-free C++ path tracer☆22Updated 10 years ago
- spica is a cross-platform renderer☆21Updated 7 years ago
- Simple implementation of precompiling shaders on Android using OpenGLES 3.0☆21Updated 11 years ago
- An experimental multi-threaded renderer for iOS☆40Updated 13 years ago
- Atmosphere shaders using BGFX☆39Updated 7 years ago
- Text rendering and text shaping for OpenGL ES☆60Updated 10 years ago
- Soft Shadow Mapping in WebGL☆38Updated 12 years ago
- OpenGL-based voxel renderer☆65Updated 10 years ago
- .Net library for real-time Constructive Solid Geometry☆52Updated 14 years ago
- A self-study of simulating ocean waves. Featuring Gerstner waves and Statistic FFT approach. Using OpenGL C++☆16Updated 9 years ago
- A Volume renderer that utilizes ray casting and ray marching through a 3D voxel grid to generate puffy clouds☆53Updated 9 months ago
- Simple render engine for OpenGL☆62Updated 8 years ago
- Box2D examples (Ragdoll, Buoyancy, etc.) for Cocos2D for iPhone☆71Updated 13 years ago
- Lightweight C++ OpenGL ES 2.0 framework for iOS / Android☆18Updated 11 years ago
- An ocean simulation based on the paper by Jerry Tessendorf.☆44Updated 9 years ago
- The sample for the GPU Pro 6 article on volumetric explosions.☆50Updated 11 years ago
- Global illumination rendering engine☆31Updated 2 weeks ago