filipkunc / MeshMakerLinks
Simple modeling app for Mac OS X
☆42Updated 10 years ago
Alternatives and similar repositories for MeshMaker
Users that are interested in MeshMaker are comparing it to the libraries listed below
Sorting:
- iOS 5 OpenGL ES 2.0 HDR Rendering Demo (iPad2/iPhone4S only)☆18Updated 13 years ago
- OpenGL ES Pixel Shaders Tutorial [RayWenderlich Tutorial]☆39Updated 11 years ago
- Awesome normal map editor for Mac OS X☆18Updated 9 years ago
- sample code from my O'Reilly book☆39Updated 6 years ago
- ☆84Updated 9 years ago
- A demonstration of using MDLSkyCubeTexture in a SceneKit project☆27Updated 9 years ago
- A minimalistic, dependency-free C++ path tracer☆22Updated 9 years ago
- A builder of mesh geometry useful for making 3D plots☆88Updated 11 years ago
- A scene graph based framework for interactive 3D applications☆38Updated this week
- Shader node editor aimed at GLSL code generation☆17Updated 6 years ago
- Particle System expirementation Sandbox: OpenCL/OpenGL on PC and Android OpenGL in C with JNI☆66Updated 13 years ago
- Just some examples of using the Metal API☆1Updated 10 years ago
- Text rendering and text shaping for OpenGL ES☆61Updated 9 years ago
- Simple implementation of precompiling shaders on Android using OpenGLES 3.0☆21Updated 10 years ago
- FBX SDK iOS ImportScene example☆36Updated 10 years ago
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆54Updated 10 years ago
- A fast and comprehensive library for playing back .gif animations on the iPhone using OpenGLES☆121Updated 13 years ago
- Extensions to Apple's GLKit, tentatively: things we expect in GLKit version 2☆31Updated 11 years ago
- Playing with Metal☆47Updated 6 years ago
- Implement some RTR and PBR papers☆48Updated 7 years ago
- A lesson in how to set up OpenGL on OS X☆103Updated 10 months ago
- A barebones iOS OpenGL ES 2.0 app that shows how to set up an FBO☆23Updated 13 years ago
- Atmosphere shaders using BGFX☆36Updated 7 years ago
- iOS Scene Graph Library: a 3D framework for the iPhone, iPad and iPod touch☆108Updated 13 years ago
- Metal ray-tracer source code☆66Updated last year
- MacOS X QuickLook plugin for PowerVR .pvr files.☆41Updated 12 years ago
- Thin Objective-C wrapper for modern OpenGL development on Mac & iOS☆242Updated last year
- a verlet rope sceneKit implementation☆15Updated 9 years ago
- An example of creating an OpenGL 3.2 core profile context using Qt 4.8 crossplatform☆14Updated 9 years ago
- ☆54Updated 6 years ago