An ocean simulation based on the paper by Jerry Tessendorf.
☆45Apr 11, 2016Updated 10 years ago
Alternatives and similar repositories for ocean-simulation
Users that are interested in ocean-simulation are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Tessendorf wave simulation☆13Mar 26, 2018Updated 8 years ago
- proteaAudio is a free cross-platform 2D audio library for C++ and Lua. This repo contains enhancements for Linux.☆13May 27, 2012Updated 14 years ago
- Ocean Simulation Based on a Model By Keith Lantz (https://www.keithlantz.net/)☆29Oct 8, 2026Updated 3 weeks ago
- BON - Binary Object Notation☆20Oct 26, 2017Updated 9 years ago
- Ocean Simulation Using FFT — C++, OpenGL, glut☆133May 30, 2016Updated 10 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Nov 15, 2013Updated 12 years ago
- ☆141Oct 10, 2016Updated 10 years ago
- ☆22Nov 17, 2013Updated 12 years ago
- Tiny C library for reading ZIP files☆14Mar 16, 2017Updated 9 years ago
- collection of opengl effects (WIP)☆12Sep 15, 2016Updated 10 years ago
- ☆14Jul 14, 2017Updated 9 years ago
- kj is a small collection of stb inspired libs.☆18Apr 5, 2018Updated 8 years ago
- Ocean simulation based on the paper of Jerry Tessendorf: Simulating Ocean Water☆123Nov 30, 2021Updated 4 years ago
- A C++ Trie implementation with some interesting features.☆12Jul 19, 2013Updated 13 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- constexpr djb2, fnv1, crc32, mumur3 string hash functions☆16Dec 25, 2017Updated 8 years ago
- C utility modules for 3D graphics using OpenGL☆25Dec 29, 2014Updated 11 years ago
- ☆13Jan 30, 2017Updated 9 years ago
- texture synthesizer; mainly for tile engines☆35Sep 20, 2009Updated 17 years ago
- A tiny Crash Reporting class component for Win32 application☆27Mar 29, 2023Updated 3 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Aug 10, 2015Updated 11 years ago
- A decentralized unique ID generator (int64)☆22Jun 15, 2016Updated 10 years ago
- Single header library for creating image atlases.☆27Feb 5, 2022Updated 4 years ago
- [deprecated] merged into https://github.com/ddiakopoulos/polymer☆158Apr 29, 2018Updated 8 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Lightning fast XML parser.☆23May 17, 2017Updated 9 years ago
- Realtime DXT compressor and optimizer☆20Apr 9, 2015Updated 11 years ago
- A fast real time physically based renderer☆30Jul 12, 2017Updated 9 years ago
- Attila is a tiny atlas texture-packer (tool)☆40Nov 17, 2018Updated 7 years ago
- 🐶chihuahua - tiny & fast rendering library☆13Aug 9, 2016Updated 10 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆82Feb 14, 2017Updated 9 years ago
- etc texture decoder☆20May 31, 2019Updated 7 years ago
- Fully procedural GLSL eyeball shader☆12Sep 14, 2015Updated 11 years ago
- Fast translucent object rendering with GLSL.☆21Jul 10, 2016Updated 10 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- a tiny string library☆23Feb 3, 2016Updated 10 years ago
- Simple landing page that just works.☆10Mar 12, 2016Updated 10 years ago
- Single header Wavefront OBJ parser written in C.☆28Oct 23, 2017Updated 9 years ago
- Crawler, a quick prototiping platform for Windows (C++11)☆14Nov 14, 2015Updated 10 years ago
- ☆18Aug 27, 2022Updated 4 years ago
- ☆15Dec 15, 2016Updated 9 years ago
- 3D smoke simulation by Eulerian grid method for solving Navier-Stokes equation and rendering by volume ray-casting, all in C++ AMP☆19Feb 6, 2020Updated 6 years ago