Volcore / quickpvrLinks
MacOS X QuickLook plugin for PowerVR .pvr files.
☆41Updated 12 years ago
Alternatives and similar repositories for quickpvr
Users that are interested in quickpvr are comparing it to the libraries listed below
Sorting:
- Awesome normal map editor for Mac OS X☆18Updated 10 years ago
- MartianCraft 3D Foundation Library☆61Updated 14 years ago
- ☆84Updated 9 years ago
- A live editing environment for Apple's Metal MSL shader libraries☆49Updated 8 years ago
- A very unpolished quake 3 map reader and renderer written in Swift, using Metal, for iOS☆18Updated 7 years ago
- Metal ray-tracer source code☆66Updated last year
- Playing with Metal☆47Updated 7 years ago
- An experimental multi-threaded renderer for iOS☆40Updated 13 years ago
- A lesson in how to set up OpenGL on OS X☆103Updated last year
- The XEOS C Foundation library provides the base for object-oriented C style coding, reference counting memory management with auto-releas…☆21Updated 4 years ago
- A command-line-compilable example of Metal.☆31Updated 5 years ago
- Simple modeling app for Mac OS X☆42Updated 10 years ago
- A scene graph based framework for interactive 3D applications☆38Updated last month
- A hacked up version of Apple's CIMicroPaint sample code, adding scrollbars and a HUD☆70Updated 7 years ago
- LuaJIT iOS Framework script - old don't use this☆28Updated 12 years ago
- OpenGL ES Pixel Shaders Tutorial [RayWenderlich Tutorial]☆39Updated 11 years ago
- A demonstration of using MDLSkyCubeTexture in a SceneKit project☆28Updated 10 years ago
- Use XBox, PlayStation (and other HID controllers) with Apple's GameController.framework.☆32Updated 9 years ago
- A small software graphics renderer☆88Updated 7 years ago
- Smallpt: Global Illumination in Swift☆21Updated 10 years ago
- Swift bindings to bgfx – a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library☆79Updated 8 years ago
- Apple Metal framework playground☆55Updated 11 years ago
- Additions to CoreGraphics CGVector, most useful with Apple's SpriteKit☆32Updated 8 years ago
- Reaction Diffusion using Swift & Metal☆71Updated 10 years ago
- The sequel to GraLL. Has a whole lot of new stuff: Another dimension, better physics, gravity-switching, Python scriptability, real save/…☆22Updated 12 years ago
- Objective-C Binary Documentation Tool. Think classdump with a hyperlinked GUI.☆44Updated 15 years ago
- SceneKit-based Minecraft-style open world with chunk loading and GLSL fog shader☆87Updated 12 years ago
- Dynamic 2D Water Effects based on OpenGL ES 2.0 & Cocos2d☆26Updated 11 years ago
- iOS 5 OpenGL ES 2.0 HDR Rendering Demo (iPad2/iPhone4S only)☆18Updated 13 years ago
- Chipmunk Pro Showcase app for iOS☆28Updated 2 months ago