egoist-sx / Optimization_Toolkit_iOSLinks
g2o and CHOLMOD for iOS
☆14Updated 10 years ago
Alternatives and similar repositories for Optimization_Toolkit_iOS
Users that are interested in Optimization_Toolkit_iOS are comparing it to the libraries listed below
Sorting:
- ☆54Updated 8 years ago
- Camera localization for augmented reality: a tutorial and survey☆39Updated last year
- Real-time Model-based Object Tracking in 3D☆52Updated 7 years ago
- Android implementation of "Fusion of inertial and visual measurements for rgb-d slam on mobile devices"☆27Updated 8 years ago
- Structure from Accidental Motion Kit based on Ceres Solver and OpenCV☆29Updated 9 years ago
- ORB_SLAM For iOS, no pod...☆58Updated 8 years ago
- ☆47Updated 4 years ago
- Android LSD demo (jniLibs are from lsd_slam https://github.com/striversist/lsd_slam.git)☆41Updated 8 years ago
- demo KinectFusion that running on ios☆46Updated 6 years ago
- ORB_SLAM2 for iOS.☆71Updated 8 years ago
- AR with Marker-Less and ORB-SLAM.☆96Updated 9 years ago
- SLAMRecon: A Real-time 3D Dense Mapping System☆26Updated 8 years ago
- homography tracking☆82Updated 9 years ago
- a repository for pangolin on android☆11Updated 9 years ago
- Prototype of 3D object tracking via camera☆18Updated 8 years ago
- PTAM with OpenCV : This is a deep code modification of the original PTAM by Klein and Murray to work only using OpenCV; Although the init…☆79Updated 5 years ago
- LSD-SLAM☆23Updated 11 years ago
- A Colored Marker and Fast Detection Algorithm☆65Updated 6 years ago
- Windows Version of ORB_SLAM2, see website.☆53Updated 9 years ago
- A lightweight monocular SLAM written in C++☆123Updated 5 years ago
- ☆61Updated 8 years ago
- ☆33Updated 9 years ago
- ☆36Updated 8 years ago
- A cross-platform implementation of dense SLAM proposed by Keller et al. using C++, OpenGL, and OpenCV.☆39Updated 7 years ago
- Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities☆13Updated 8 years ago
- Code for 3D Reconstruction from Accidental Motion☆60Updated 7 years ago
- PMVS + GPU FTW☆20Updated 10 years ago
- ☆22Updated 9 years ago
- C++ implementation of Fast Depth Densification for Occlusion-aware Augmented Reality (SIGGRAPH-Asia 2018)☆164Updated 5 years ago
- Head-Mounted Display Calibration Toolbox (including Direct Linear Transform and eye localibation-based methods)☆19Updated 10 years ago