The more dimensions, the better the geometry.
☆17Oct 27, 2026Updated this week
Alternatives and similar repositories for math
Users that are interested in math are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- My current hobby game engine written in C++ and using Vulkan and D3D12☆13May 1, 2022Updated 4 years ago
- Botao Wu, Zhendong Wang and Huamin Wang. 2022. A GPU-Based Multilevel Additive Schwarz Preconditioner for Cloth and Deformable Body Simul…☆16Sep 6, 2022Updated 4 years ago
- Include many files in your Rust code for self-contained binaries☆19Oct 18, 2026Updated last week
- Checklight Engine☆12Feb 3, 2026Updated 8 months ago
- A flexible rendering engine for real-time graphics R&D☆31Jun 14, 2026Updated 4 months ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- My custom game engine featuring hardware ray tracing, path tracing and DLSS.☆12Jul 7, 2025Updated last year
- fresa: a tiny (unfinished) vulkan game engine 🍓☆11Nov 14, 2023Updated 2 years ago
- "Cheap" Diamond Rendering☆18Oct 8, 2018Updated 8 years ago
- Hybrid raytracing and filtering playground.☆27Jul 25, 2019Updated 7 years ago
- Parser to analyze MS OLE2 files (Structured Storage, Compound File Binary Format) and MS Office documents.☆16Aug 17, 2022Updated 4 years ago
- A WIP project using the `VK_KHR_ray_tracing_pipeline` Vulkan extension and friends☆16Oct 29, 2021Updated 5 years ago
- vierkant is a Vulkan based rendering library written in C++20☆23Oct 6, 2026Updated 3 weeks ago
- awesome youtube channel☆19Dec 6, 2022Updated 3 years ago
- Vulkan implementations of Subsurface Scattering and Ambient Occlusion☆16Jun 4, 2017Updated 9 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Playing with OpenGL.☆11Dec 11, 2013Updated 12 years ago
- Dymatic Engine☆13Jan 13, 2025Updated last year
- Automatic Light probe generator for Unity engine. Based on "Light Grid" of "Precomputed Lighting in CoD IW 2017". and "Light probe interp…☆20Jan 12, 2023Updated 3 years ago
- An official implementation of the paper "Real-Time Shading of Free-Form Area Lights using Linearly Transformed Cosines". Please refer to …☆38Sep 30, 2021Updated 5 years ago
- Vulkan-based graphics framework designed for game development and graphics applications on Linux.☆41Aug 5, 2026Updated 2 months ago
- Godot tutorial project showing how to set up enemies and attacks for a sidescrolling platformer game☆15Apr 1, 2023Updated 3 years ago
- Smoothing assignment for Geometry Processing course☆48Oct 21, 2022Updated 4 years ago
- Copper Engine is a primitive Engine developed by Chris Husky.☆14Jul 28, 2026Updated 3 months ago
- Game engine made with Vulkan☆10Jan 22, 2026Updated 9 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Another (cross-platform) game engine.☆11Oct 17, 2026Updated last week
- public library for all internal software☆19Feb 20, 2025Updated last year
- A Physically Based Vulkan Renderer.☆34Oct 22, 2026Updated last week
- Creates splines from cubic Bezier curves☆18Jul 24, 2022Updated 4 years ago
- Ruken is a data-oriented Vulkan based game engine☆14Sep 24, 2026Updated last month
- Small and intuitive cross-platform 3D game engine (DirectX 12 and Vulkan renderers).☆10May 18, 2025Updated last year
- This renderer is based on the framework of Peter Shirley's ray tracing in one weekend and is extended with tracing almost all of the surf…☆20Nov 12, 2018Updated 7 years ago
- A Vulkan renderer under development☆13Oct 22, 2026Updated last week
- Learn how you can implement Enemy AI with a Finite State Machine☆14Aug 18, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- 3D Constrained Delaunay Refinement on the GPU☆10Aug 22, 2020Updated 6 years ago
- Sample for DirectX Raytracing in C#☆20Mar 12, 2023Updated 3 years ago
- 3d engine☆16Updated this week
- Mirror repository for open-source OPC-UA Toolkit designed with security and embedded devices in mind. Main repository is on gitlab:☆28Updated this week
- Rendering Hardware Interface for D3D12 and Vulkan.☆17Jun 25, 2026Updated 4 months ago
- Logi is light-weight C++ Vulkan abstraction framework, which attempts to bridge the gap between previous graphics APIs and Vulkan by maki…☆16Apr 5, 2021Updated 5 years ago
- C++/Vulkan Game Engine☆13Jul 24, 2025Updated last year