cppd / math
The more dimensions, the better the geometry.
☆13Updated this week
Alternatives and similar repositories for math:
Users that are interested in math are comparing it to the libraries listed below
- A Simple and flexible half edge data structure☆16Updated 3 years ago
- Space partitioning structures visualization☆42Updated 2 years ago
- LineVis is a visualization tool for rendering dense sets of 3D lines.☆91Updated last week
- A C++ geometry processing library☆49Updated 4 years ago
- Centroidal Voronoi Tessellations on Surfaces☆15Updated 8 years ago
- Robust geometric predicates☆58Updated 9 months ago
- Course material for CMU course on Monte Carlo Methods and Applications☆24Updated 2 years ago
- The ultimate mesh handling library☆56Updated 4 months ago
- Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves☆39Updated 4 years ago
- Discrete Conformal Equivalence of Polyhedral Surfaces☆103Updated last year
- Speed of light ray-tracer☆23Updated 7 years ago
- The visilib project aims to provide an efficient and robust C++ library for exact visibility computation in 3D.☆18Updated 2 weeks ago
- C++ Shape Analysis and Geometry Processing☆38Updated 11 months ago
- ☆53Updated 3 months ago
- 🧱 World leading open-source geometry engine in context of Implicit Surface Modelling, featuring sharp edges: Library for Geometric / Sol…☆24Updated last month
- Construct geodesic paths, loops, networks on surface with a fast and simple edge flipping algorithm. C++ demo app and more.☆99Updated last year
- An algorithm for Structured Volume Decomposition☆38Updated last month
- This is a C++ math library, with a focus on geometry.☆29Updated 4 years ago
- A template project to get started with geometry-central and Polyscope.☆56Updated last year
- Topology Guided Volume Exploration☆17Updated 6 years ago
- A nano spline library in modern C++.☆120Updated 6 months ago
- Guaranteed-robust intrinsic triangulations for surface mesh processing! (C++ demo app)☆28Updated last year
- Triangulation Template Library☆26Updated last week
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆40Updated 4 years ago
- An awesome list of tools available in 3d computer graphics for the research in computer graphics/vision and machine learning☆23Updated last year
- ☆22Updated 10 months ago
- Python bindings for Polyscope☆41Updated last week
- Automatic differentiation for glsl☆28Updated 3 years ago
- Multi-GPU Framework for Voxel Grid Computations☆50Updated last week
- ☆25Updated 3 years ago