besnik / parallel-volume-renderingLinks
Overview and detailed dicussion about parallel volume rendering on a cluster. We describe algorithms, optimalization techniques and challenges for real time rendering of big data on high performance clusters.
☆18Updated 10 years ago
Alternatives and similar repositories for parallel-volume-rendering
Users that are interested in parallel-volume-rendering are comparing it to the libraries listed below
Sorting:
- Triangulation Template Library☆26Updated 2 months ago
- robust geometric predicates☆38Updated 5 years ago
- 3D B-Spline renderer built with Qt, OpenGL and Eigen. Visualizes spline curves and control points in 3D.☆28Updated 2 weeks ago
- Real time 2D simulator of fluid mechanics in C++/Qt/OpenGl☆26Updated 11 years ago
- Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.☆26Updated 2 years ago
- Levelset-light is an open source C++ library for storing and manipulations on voxel data. It is used for representing geometry in fluid d…☆20Updated 7 years ago
- A high-performance library for multi-physics simulations and geometric computation☆32Updated 5 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆56Updated 7 years ago
- CAD Renderer - performance optimized Vulkan visualization library for CAD. It is designed as GPU-oriented rendering engine for high perfo…☆21Updated this week
- GPU-accelerated, out-of-core volume rendering library.☆20Updated 2 years ago
- Real time simulation and rendering of free surface fluid☆40Updated 5 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 14 years ago
- DCGrid: An Adaptive Grid Structure for Memory-Constrained Fluid Simulation on the GPU☆24Updated 2 years ago
- Combinatorial and Geometric modeling with Generic N-dimensional Maps☆49Updated 6 years ago
- Instanced rendering of massive CAD models using shape matching☆22Updated 4 months ago
- Implementation of Ken Shoemake's arcball transform with a few additions.☆11Updated 11 years ago
- 3D Computational Geometry in C++11☆21Updated 7 years ago
- OpenGL based 3D engine with a viewer API for pointcloud, surface meshes☆14Updated 2 years ago
- C++ math / geometry / mesh processing library☆63Updated 7 years ago
- A C++ library to compute neighborhood information for point clouds within a fixed radius. Suitable for many applications, e.g. neighborho…☆172Updated 4 months ago
- GenericParameters is a C++ header-only library to define generic parameters which store additional information like the parameter type, m…☆28Updated 2 years ago
- 2D/3D C++ library focusing on mesh processing☆25Updated 10 years ago
- A fast parallel CPU-based surface & solid voxelizer.☆78Updated 4 years ago
- The ultimate mesh handling library☆61Updated last month
- Closed 3D Triangle Mesh Boolean Operation Library☆26Updated 4 years ago
- C++ library for fast computation of neighbor lists in point clouds.☆61Updated last month
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆40Updated 12 years ago
- This is a mirror of the latest stable version of Tetgen.☆107Updated 9 months ago
- A Shoemake Arcball camera in C++☆31Updated 2 years ago
- Large-scale Interactive Volume Rendering Engine☆33Updated 3 years ago