LoicMarechal / libOL
Quick and easy spatial localization with octree
☆19Updated 2 weeks ago
Alternatives and similar repositories for libOL:
Users that are interested in libOL are comparing it to the libraries listed below
- The ultimate mesh handling library☆56Updated this week
- Volume Manipulation Library☆16Updated last year
- A Simple and flexible half edge data structure☆16Updated this week
- Porting meshing tools and solvers that deal with unstructured meshes on GPUs☆15Updated last month
- The visilib project aims to provide an efficient and robust C++ library for exact visibility computation in 3D.☆18Updated last week
- A procedural geometry generation library for C++11☆8Updated 2 years ago
- ☆25Updated 4 years ago
- An algorithm for Structured Volume Decomposition☆38Updated last month
- A library to handle the *.meshb file format.☆41Updated last month
- Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.☆23Updated last year
- My infamous LibSL library☆31Updated 2 weeks ago
- A 3D viewer bootstrapping library☆12Updated last year
- GLviz is a small collection of C++ classes and GLSL shaders to facilitate the development of OpenGL demos.☆31Updated last year
- geogram OpenNL pluggable software module☆10Updated 4 months ago
- A simple BVH data structure.☆16Updated 9 months ago
- GLSL Raytracer☆11Updated 10 years ago
- A high-performance library for multi-physics simulations and geometric computation☆32Updated 4 years ago
- C++ L-BFGS implementation using plain STL☆33Updated 2 years ago
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆40Updated 11 years ago
- A simple implementation of fluid-rigid-body coupling in 2D, using the method of Batty et al. 2007☆50Updated 8 years ago
- Cuda matrix computation library that is specified for small matrix operation (3x3, 4x4, 1x3, 1x4, etc.). Including buffer☆19Updated last year
- 3D Computational Geometry in C++11☆19Updated 6 years ago
- A position-based physics engine☆16Updated 2 years ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Updated 5 years ago
- A public domain/MIT header-only marching cube implementation in C++ without anything fancy.☆41Updated last year
- Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"☆37Updated 3 months ago
- Implementation of Efficient implementation of Marching Cubes’ cases with topological guarantees☆35Updated 4 years ago
- ☆27Updated last year
- Visual Computing Library☆20Updated 3 weeks ago
- Robust geometric predicates☆58Updated 10 months ago