Pre-Integrated Skin with curve approximate and LUT
☆64Oct 18, 2022Updated 3 years ago
Alternatives and similar repositories for PreIntegrated-Skin
Users that are interested in PreIntegrated-Skin are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- PreIntegrate Skin SSS LUT Generator for Unity.☆67Mar 11, 2023Updated 3 years ago
- Pre-Integrated Subsurface Scattering generating tool using Unity shader☆15Jul 5, 2021Updated 4 years ago
- Implementation of the skin rendering technique described in GPU Gems 3 - Chapter 14 using the Unity engine☆40May 1, 2016Updated 9 years ago
- Implement Marschner Shading Model In Unity☆147May 6, 2020Updated 5 years ago
- A hair shader for Unity 5 originally built for the sine.space virtual world☆141Jan 25, 2021Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ground truth ambient occlusion in unity urp☆47Sep 1, 2025Updated 7 months ago
- Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in j…☆62Jun 5, 2018Updated 7 years ago
- Real-Time Deep Shadow Maps for Unity3D☆47Sep 26, 2019Updated 6 years ago
- Enhance the visual appeal of hair models in Unity's Universal Render Pipeline with Shader Graph-based anisotropic highlight shader.☆17Jun 27, 2024Updated last year
- Preintegrated Subsurface Scattering☆14Aug 6, 2022Updated 3 years ago
- some lighting brdf model in unity3D☆21Oct 11, 2018Updated 7 years ago
- A .NET / C# wrapper for the Mikktspace tangent generation algorithm☆14Jul 11, 2021Updated 4 years ago
- ☆173Nov 20, 2020Updated 5 years ago
- ☆26Jul 11, 2019Updated 6 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A simple batch processing and template code generation script based on DSL syntax, mainly used for batch processing written in one script…☆13Apr 2, 2026Updated last week
- ☆75Oct 17, 2019Updated 6 years ago
- a repository of my shader☆71Oct 16, 2024Updated last year
- Pre Integrated Skin Shader☆13Sep 14, 2019Updated 6 years ago
- ☆514Dec 12, 2023Updated 2 years ago
- ☆130Apr 8, 2020Updated 6 years ago
- GPU Driven Particles Rendeing using Unity's SRP☆89Feb 19, 2020Updated 6 years ago
- convert csv data model file to fbx model of renderdoc☆24Jul 17, 2024Updated last year
- Alloy physical shader framework for Unity.☆278Apr 17, 2018Updated 7 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- render cloth based on physics with unity shader☆13Jan 16, 2016Updated 10 years ago
- Unity中的分形闪电☆28Jul 4, 2018Updated 7 years ago
- ☆54Mar 1, 2021Updated 5 years ago
- 在unity演示 建场方式 与 简单距离场阴影☆35Jun 1, 2021Updated 4 years ago
- Shader of PBR for Unity☆123Mar 28, 2021Updated 5 years ago
- SG SSS for Unreal for Best that builtin skin effects☆17Dec 12, 2023Updated 2 years ago
- Implement software virture texture using Unity 2019☆48Mar 12, 2020Updated 6 years ago
- ☆15Aug 8, 2021Updated 4 years ago
- Separable Subsurface Scatter URP☆58Jun 3, 2023Updated 2 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- This package creates a mesh for volumetric lighting using a render feature☆15Sep 12, 2022Updated 3 years ago
- Simple Screen Space Reflection Implementation.☆46Apr 10, 2016Updated 9 years ago
- Naive screen-space subsurface scattering solution for Unity 5.☆175May 26, 2019Updated 6 years ago
- A tool for Unity uses normal maps to create more accurate roughness mipmaps.☆66Jun 16, 2019Updated 6 years ago
- Signed distance field (SDF) generation by amortized ray tracing, SDF AO, and SDF soft shadow☆23Dec 30, 2024Updated last year
- Unity example: applying light probes to a mesh drawn with Graphics.DrawMesh☆114Dec 14, 2022Updated 3 years ago
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆246Aug 28, 2024Updated last year