huailiang / pbr_projLinks
Shader of PBR for Unity
☆124Updated 4 years ago
Alternatives and similar repositories for pbr_proj
Users that are interested in pbr_proj are comparing it to the libraries listed below
Sorting:
- High performance weather system for mobile platforms, containing fog / rain / snow / thunder & lightning / time of the day.☆134Updated 5 years ago
- ☆75Updated 2 years ago
- ☆116Updated 4 years ago
- grass culling for unity ,Hi-Z +comput shader☆103Updated 4 years ago
- ☆58Updated 7 years ago
- ☆99Updated 5 years ago
- a runtime virtural texture terrain for unity 5.6☆94Updated 3 years ago
- 自定义实现级联阴影☆85Updated 6 years ago
- ☆53Updated 7 years ago
- For AAA game researching☆126Updated 6 years ago
- a repository of my shader☆70Updated 10 months ago
- 超精简版6倍采样性能提升的地形渲染技术☆73Updated 5 years ago
- A demo show how to controls unity's MSAA render target resolve operation on command☆77Updated 3 years ago
- fast planar ssr for unity5.6☆44Updated 5 years ago
- 基于预渲染顶点色的水编辑器☆201Updated 7 years ago
- GPU Skinning 与 GPU Instancing 的技术演示,unity版本为2019.4.21f1c1☆135Updated 4 years ago
- Handwroten pbr with scriptable render pipeline☆46Updated 6 years ago
- interactivity-waterplane☆61Updated 5 years ago
- ☆61Updated 5 years ago
- HLODSystem is applied to 3DGameKit.☆101Updated 5 years ago
- URasterizer: A software rasterizer on top of Unity, accelerated by Job system & Compute Shader☆96Updated 2 years ago
- Overdraw profiler for Unity, shows fill rate☆59Updated 5 years ago
- 自定义Unity Shader GUI☆82Updated 3 years ago
- The ForwardPlus renderFeature with Unity URP ForwardRenderer.☆78Updated last year
- using Unity Shader☆36Updated 7 years ago
- Demo for post-processing implement in Unity.☆80Updated 5 years ago
- 使用模型网格生成的卡通描边☆137Updated 2 years ago
- ☆129Updated 5 years ago
- hlod for unity☆80Updated 5 years ago
- ☆68Updated 2 years ago