eleanor11 / Cloth-RenderingLinks
render cloth based on physics with unity shader
☆13Updated 9 years ago
Alternatives and similar repositories for Cloth-Rendering
Users that are interested in Cloth-Rendering are comparing it to the libraries listed below
Sorting:
- Fur Shader☆15Updated 7 years ago
- ☆24Updated 6 years ago
- ☆29Updated 7 years ago
- AnimClipExtract的Demo展示提取AnimationClip的方法☆23Updated 7 years ago
- A highly experimental hair rendering and simulation solution for the Unity game engine☆41Updated 4 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆44Updated 6 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35Updated 3 years ago
- Using the Geometry Shader to generate fur on GPU.☆41Updated 7 years ago
- Sea of clouds for Unity3D☆32Updated 7 years ago
- ☆16Updated 8 years ago
- test code for Unity built-in shader internalskinning.compute☆49Updated 7 years ago
- ☆42Updated 7 years ago
- Make different kinds of typical Visual Effects which could be valuable reference.☆20Updated 6 years ago
- GPU implemented Hybrid Ray Tracer made in Unity☆17Updated 7 years ago
- Unity CommandBuffer Examples☆25Updated 7 years ago
- Particle system using Curl Noise for Unity.☆33Updated 6 years ago
- Screen-Space Decal☆10Updated 6 years ago
- A LOD (Level of detail) implementation in Unity 5 for SkinnedMeshRenderers☆14Updated 8 years ago
- Lens flare image effect in Unity!☆32Updated 6 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 5 years ago
- Realistic simulation of hair physics optimized for virtual reality (120FPS) using Unity Engine. Leverages spring physics and geometry/com…☆25Updated last year
- A small demo for volumetric clouds, SDF mesh and noise based ocean☆35Updated 6 years ago
- Repository of a grass simulation featuring geometric grass rendering, dynamic LOD with billboard grass, wind simulation and collision det…☆19Updated 7 years ago
- ☆33Updated 7 years ago
- Demonstrating how new Shadowmask feature works in Unity☆29Updated 8 years ago
- Generate spline with compute shader☆11Updated 5 years ago
- My own flavor of Unity Technologies' Atmospheric Scattering that was used in The Blacksmith short demo.☆16Updated 8 years ago
- 簡単なPBRのサンプルUnityプロジェクトです。☆14Updated 9 years ago
- ☆29Updated 5 years ago
- ☆17Updated 7 years ago