Doprez / stride-arch-ecsLinks
An example in Stride using Arch ECS.
☆12Updated 9 months ago
Alternatives and similar repositories for stride-arch-ecs
Users that are interested in stride-arch-ecs are comparing it to the libraries listed below
Sorting:
- Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers☆58Updated this week
- A tiny bevy-like archetype-style ECS library for dotnet☆123Updated this week
- Various stride utilities / projects (stride3d.net)☆58Updated 6 months ago
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆58Updated last year
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 9 months ago
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆51Updated 9 months ago
- Generate C# bindings from C headers☆28Updated 5 months ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆13Updated 6 months ago
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆87Updated 5 months ago
- Little C# crossplatform game engine, powered by WGPU to run natively and in the browser☆16Updated 3 weeks ago
- Cross platform .NET bindings for SDL3☆36Updated 2 months ago
- ☆30Updated last year
- Probably the simplest to use ECS for C#☆93Updated last year
- A .NET Library For Reading Aseprite Files.☆73Updated this week
- Modern .NET 9 based game engine☆30Updated last week
- C# Port of libGDX☆26Updated 5 months ago
- C# Rollback network SDK☆134Updated 3 weeks ago
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆61Updated 7 months ago
- Part of youtube tutorial series. Programming WebGPU FPS game with C#.☆12Updated 2 months ago
- High Performance QuadTree's for C# with proper struct support☆18Updated 2 years ago
- .NET 8 WebAssembly Non-Blazor SDL Graphics Sample☆16Updated last year
- Archetypal ECS for F# and C#☆24Updated 7 months ago
- Manually updated idiomatic C# wrapper API with automatic updated C# native bindings for SDL and extensions on the main branch for v3 (SDL…☆47Updated this week
- A fast, Cross-platform .NET 9 C# 13 Render Framework.☆102Updated this week
- ☆26Updated last month
- High performance zero allocation MSDF fonts for monogame.☆16Updated 3 weeks ago
- Some Xenko usage samples for Xenko 3.1.0.1 beta☆28Updated 5 years ago
- Hello world project for Murder Engine.☆59Updated 4 months ago
- Focus Game Engine. This is Stride/Xenko fast-tracked for Phr00t's Software games. Improvements over the original Focus on Vulkan support,…☆103Updated 3 months ago
- A high performance component oriented take on ECS.☆104Updated this week