chokomancarr / SubSurf4UnityLinks
Catmull-Clark Subdivision Surface algorithm for Skinned Mesh in Unity3d
☆15Updated 8 years ago
Alternatives and similar repositories for SubSurf4Unity
Users that are interested in SubSurf4Unity are comparing it to the libraries listed below
Sorting:
- ☆24Updated 8 years ago
- Procedural skinned mesh animation 🐍 for Unity.☆88Updated 7 years ago
- test code for Unity built-in shader internalskinning.compute☆49Updated 7 years ago
- This is a custom node for unity shader graph to create the parallax mapping effect☆38Updated 6 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆45Updated 2 years ago
- Unity compute shader sample: Histogram analyzer☆30Updated 3 years ago
- Lens flare image effect in Unity!☆32Updated 6 years ago
- ☆21Updated 7 years ago
- Generates a Texture3D using simplex noise useful for a ton of interesting FX☆28Updated 7 years ago
- This is a sample scene made with Unity which includes a folder of subgraphs, for shadergraph, of the surface gradient based bump mapping …☆76Updated 5 years ago
- various post-processing effects for Unity☆49Updated 6 years ago
- Fur rendering in Unity with Shell Texturing☆53Updated 11 months ago
- A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.☆33Updated 11 months ago
- Test implementation of Directionally Localized Anti-Aliasing (DLAA) for Unity☆14Updated 7 years ago
- Simple bake manager for lightmapping in Unity☆71Updated 7 years ago
- Using Direct X compute shaders to emit and update up to 5,000,000 particles simultaneously. Particle-Mesh collision detection is done usi…☆46Updated 8 years ago
- 3D intersection algorithm collections for Unity.☆71Updated 7 years ago
- 2D Cellular automaton based ink simulation for Unity.☆72Updated 9 years ago
- LookUpTable generator for Unity.☆63Updated 8 years ago
- Unityで波打つ水表現のサンプル☆84Updated 7 years ago
- Mesh Deformation with Vertex Shader☆49Updated 5 years ago
- ☆73Updated 5 years ago
- This is a sample to run the vertex texture animation in Unity.☆37Updated 10 years ago
- Simple Screen Space Reflection Implementation.☆45Updated 9 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 5 years ago
- This is a shader that enables dissolving particles by using Unity's custom particle data☆17Updated 7 years ago
- Light probe editor for Unity.☆74Updated 11 years ago
- This example is a demo of fake volumetric fog using compute shader and instancing. It takes only one batch, but it looks realistic fog.☆22Updated last year
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 4 years ago
- Utility library to voxelize meshes in Unity☆60Updated 9 years ago