eliemichel / LilyRender360Links
Lily Render 360 is a tool for rendering a Unity scene into stitch-free equirectangular images
☆59Updated 6 years ago
Alternatives and similar repositories for LilyRender360
Users that are interested in LilyRender360 are comparing it to the libraries listed below
Sorting:
- These are two refractive materials made with shader graph for LWRP☆24Updated 6 years ago
- ☆20Updated 5 years ago
- RenderStream plugin for Unity☆39Updated last year
- Example project using Lighting tools package and Cine lights package for Unity.☆25Updated 6 years ago
- Mesh Deformation with Vertex Shader☆48Updated 5 years ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆29Updated 4 years ago
- ☆42Updated 7 years ago
- Camera projective uv-mapper☆51Updated 5 years ago
- This is a shader that enables dissolving particles by using Unity's custom particle data☆17Updated 6 years ago
- Unity Shader Graph generated per particle animation curves for Visual Effect Graph☆30Updated 5 years ago
- Camera image effect for adjusting the viewport perspective using four corner handles (Unity3D).☆34Updated 3 years ago
- custom procedural sky renderers for HDRP☆62Updated last year
- ☆29Updated 5 years ago
- Unity3d DelaunayTriangulation☆14Updated 7 years ago
- Procedural skinned mesh animation 🐍 for Unity.☆87Updated 7 years ago
- Custom Unity Visual Effects Graph block which accepts shader snippets defining position☆46Updated 4 years ago
- ☆25Updated 7 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Fast fluid simulator with CIP scheme☆43Updated 3 years ago
- ☆73Updated 4 years ago
- Utility library containing useful subgraphs for Unity VFX Graph☆19Updated 5 years ago
- Custom post processing effect with the AOV output feature of HDRP☆27Updated 4 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆20Updated 6 years ago
- Superformula 3D mesh generator with compute shaders☆46Updated 4 years ago
- Tools for calibrating cameras and video projectors based on OpenCV.☆49Updated last year
- compute shader example☆39Updated 4 years ago
- A procedural model generator for Unity.☆23Updated 8 years ago
- Synchronize multiple Unity Timeline via UDP☆34Updated 6 years ago
- Sync Utilities For UNET☆35Updated 2 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆53Updated 3 years ago