☆24Apr 19, 2017Updated 8 years ago
Alternatives and similar repositories for WeightedBlendedTransparency
Users that are interested in WeightedBlendedTransparency are comparing it to the libraries listed below
Sorting:
- A revival of the NeoFur that was abandoned, it needs to be updated for Unity 2018 and I am far from the worlds best coder.☆12Sep 4, 2019Updated 6 years ago
- Some naive experiments with procedural mesh generation in Unity☆16Feb 21, 2020Updated 6 years ago
- GPU implemented Hybrid Ray Tracer made in Unity☆17Sep 16, 2018Updated 7 years ago
- ☆20Aug 18, 2024Updated last year
- This project is to implement Weighted Blended OIT in Unity URP.I do this job in order to solve the transparency sorting problem when I do…☆32Mar 19, 2023Updated 3 years ago
- A project constructed with the purpose of applying design patterns to examples within Unity, in a gamified context. The goal is to reinfo…☆19Apr 22, 2024Updated last year
- Added support for real-time point light shadows of unity 2020 URP☆51May 11, 2021Updated 4 years ago
- A simple Scriptable Render Pipeline implement.☆33Nov 29, 2019Updated 6 years ago
- PlayCanvas Babel/ES6/WebPack template with Typescript support for best possible Intellisense and DRY. Be sure to check out other branches…☆11Mar 27, 2020Updated 5 years ago
- A third person camera system for Unity using Chase Camera☆40Nov 8, 2011Updated 14 years ago
- A remote coding tool for PlayCanvas that allows you to code locally in your favorite editor and have your code uploaded to your PlayCanva…☆11May 13, 2020Updated 5 years ago
- 将 TortoiseSVN 的基础操作内嵌到 Unity,并使用快捷键操作,提高效率☆10Jan 5, 2019Updated 7 years ago
- Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists☆231Apr 17, 2025Updated 11 months ago
- ☆29Jul 21, 2021Updated 4 years ago
- Node Canvas actions for DoTween library☆12May 31, 2018Updated 7 years ago
- A Unity System to Implement Multiple GUI Themes☆21Feb 15, 2020Updated 6 years ago
- Convenient Editor Window to scale Unity's Shuriken Particle System☆16Nov 29, 2016Updated 9 years ago
- ☆12Apr 6, 2016Updated 9 years ago
- A simple skin shader based on Activision's papers. Includes dual specular lobes, cavity w/ fresnel occlusion, naive bent normal support +…☆29Dec 2, 2018Updated 7 years ago
- My custom set of Standard Unity3D (v5+) shaders as used in my current game in development: https://twitter.com/hauntedoutbreak☆12Dec 27, 2015Updated 10 years ago
- A plugin for Maya that writes Hello World☆11Feb 25, 2019Updated 7 years ago
- Rigid Body Simulation on the GPU☆25May 11, 2019Updated 6 years ago
- aubio for .NET☆13Jan 10, 2022Updated 4 years ago
- Order-independent Transparent in Unity☆273Jul 30, 2020Updated 5 years ago
- Testing a sphere point picking function.☆25Nov 3, 2017Updated 8 years ago
- The package for anime-style character shadow running on Unity URP forward rendering.☆22Jun 13, 2024Updated last year
- Hardware accelerated raytraced reflections for use in VR. Works with Unity's Universal Render Pipeline.☆12Aug 1, 2023Updated 2 years ago
- This project was created for Unity ML-Agents Challenge - https://connect.unity.com/challenges/ml-agents-1☆12Aug 15, 2020Updated 5 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆537Feb 12, 2024Updated 2 years ago
- Initialize project automatically with script launched from https://github.com/unitycoder/UnityLauncherPro☆17Feb 20, 2026Updated last month
- An Unity SubGraph for debugging.☆29Jun 25, 2023Updated 2 years ago
- Particle system written on the GPU using compute shaders in Unity.☆11May 14, 2020Updated 5 years ago
- collection of textures that you always need at some point when working with Unity projects☆31Jan 10, 2026Updated 2 months ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆56Jul 11, 2025Updated 8 months ago
- Renderdoc Texture Exporter☆61Nov 11, 2025Updated 4 months ago
- Implement Marschner Shading Model In Unity☆146May 6, 2020Updated 5 years ago
- Update built-in ParticleSystem with ComputeShader☆25Mar 4, 2018Updated 8 years ago
- 对Unity的一些方法进行异步拓展,使其能够被await☆11Apr 11, 2025Updated 11 months ago
- Unity实现链表半透明排序☆25Feb 22, 2020Updated 6 years ago