OskarSigvardsson / tonal-art-mapLinks
An implementation of Tonal Art Maps
☆31Updated 7 years ago
Alternatives and similar repositories for tonal-art-map
Users that are interested in tonal-art-map are comparing it to the libraries listed below
Sorting:
- ☆63Updated 5 years ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- modular particle system using compute shaders.☆28Updated 6 years ago
- ☆73Updated 5 years ago
- Unity implementation of Real-time procedural volumetric fire.☆62Updated 9 years ago
- Procedural skinned mesh animation 🐍 for Unity.☆87Updated 7 years ago
- Utility extensions for Unity standard Gradient class☆48Updated 4 years ago
- Interactively adjust light falloff for Unity deferred rendering☆36Updated 5 years ago
- ☆62Updated 6 years ago
- Generates a Texture3D using simplex noise useful for a ton of interesting FX☆28Updated 7 years ago
- ☆52Updated 8 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 8 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- Post Processing Effects for Unity☆81Updated 7 years ago
- Particle system using Curl Noise for Unity.☆33Updated 6 years ago
- ☆21Updated 4 years ago
- A plexus effect running on the GPU in Unity☆23Updated 6 years ago
- Signed Distance Field (SDF) texture generator for Unity.☆90Updated 9 months ago
- ☆29Updated last year
- Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity.☆49Updated 7 years ago
- Optimized blur for Unity using compute shaders☆33Updated 5 years ago
- test code for Unity built-in shader internalskinning.compute☆49Updated 6 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 5 years ago
- ☆29Updated 4 years ago
- Proof of concept for a translucency / fake subsurface-scattering shader, using multiple passes with different blend ops to calculate thic…☆43Updated 7 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- various post-processing effects for Unity☆49Updated 6 years ago
- This is a custom node for unity shader graph to create the parallax mapping effect☆38Updated 6 years ago
- Mass spring system implemented using compute shaders in Unity.☆41Updated 8 years ago