A generic scene graph extension for Specs
☆39Jul 22, 2020Updated 5 years ago
Alternatives and similar repositories for specs-hierarchy
Users that are interested in specs-hierarchy are comparing it to the libraries listed below
Sorting:
- Shred based event handler☆61Jun 4, 2022Updated 3 years ago
- A cgmath physics library that can be used with Specs☆109Aug 4, 2020Updated 5 years ago
- Data-oriented parallel entity component system for Rust.☆27Jun 13, 2017Updated 8 years ago
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆23Dec 10, 2023Updated 2 years ago
- Rust UI Framework (WIP)☆18Apr 21, 2020Updated 5 years ago
- Modularized (hot-swapping) game engine in Rust☆19May 26, 2021Updated 4 years ago
- A glsl to spirv compiler☆20Nov 26, 2019Updated 6 years ago
- Rust sprite rendering engine☆23Aug 19, 2019Updated 6 years ago
- Renderer for User Interface☆22Oct 18, 2025Updated 4 months ago
- A collision extension to cgmath☆131Jun 9, 2024Updated last year
- Flow field pathfinding in rust☆13Sep 29, 2019Updated 6 years ago
- ☆27Dec 9, 2025Updated 2 months ago
- [DEPRECATED] Memory management library of gfx_hal☆27May 13, 2019Updated 6 years ago
- Generates random SVG faces☆13Dec 27, 2020Updated 5 years ago
- Digital Video Synthesizer☆11Dec 8, 2025Updated 2 months ago
- A render graph based rendering engine☆27Jun 14, 2019Updated 6 years ago
- A linear Entity Component System☆137Jan 5, 2020Updated 6 years ago
- Vim editor configuration for working with cranelift IR (clif) files☆16Jun 28, 2020Updated 5 years ago
- ☆11Aug 24, 2021Updated 4 years ago
- ☆11Dec 3, 2023Updated 2 years ago
- Real-time physically-based atmospheric scattering using Vulkan and Rust☆13Jun 21, 2022Updated 3 years ago
- A 2.5d dwarf fortress inspired game written in Rust☆10Jun 14, 2023Updated 2 years ago
- script based cad using implicit geometry☆26Sep 25, 2019Updated 6 years ago
- A Unity-inspired hierarchical transform implementation using Legion ECS☆52Aug 6, 2020Updated 5 years ago
- Dear imgui renderer for wgpu-rs.☆29Jun 24, 2020Updated 5 years ago
- Component based UI library for graphical rust applications.☆12Mar 10, 2022Updated 3 years ago
- A binary diffing tool☆24Nov 4, 2024Updated last year
- Very simple and Rust FRP crate☆20Aug 19, 2020Updated 5 years ago
- An inspector UI using imgui in Rust☆71Apr 23, 2021Updated 4 years ago
- 3d agnostic framework (game engine) terrain engine☆39Jul 21, 2021Updated 4 years ago
- High level Rust bindings for Illumination Research’s Nodal Scene Interface – ɴsɪ.☆15Feb 20, 2026Updated last week
- A font cache library for Rust☆13Jan 10, 2022Updated 4 years ago
- dirty toolkit☆20Nov 1, 2020Updated 5 years ago
- ☆33Oct 30, 2023Updated 2 years ago
- (design phase) Open source black box re-implementation of the Jane's Fighters Anthology engine☆16Feb 3, 2024Updated 2 years ago
- A simple spline editor for the splines crate☆24Jan 20, 2023Updated 3 years ago
- A Rust crate for working with a group of Components (in the Specs ECS)☆20Dec 24, 2020Updated 5 years ago
- Include many files in your Rust code for self-contained binaries☆19Jan 4, 2026Updated last month
- A music composition tool for structuring chord progressions and patterns, written in Rust.☆15Mar 23, 2020Updated 5 years ago