bwasty / gltf-viewerLinks
glTF 2.0 Viewer written in Rust
☆198Updated 3 months ago
Alternatives and similar repositories for gltf-viewer
Users that are interested in gltf-viewer are comparing it to the libraries listed below
Sorting:
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆180Updated last month
- glTF 2.0 file viewer written in Rust using Vulkan☆84Updated 3 weeks ago
- A crate for loading glTF 2.0☆582Updated 3 months ago
- A fast BVH using SAH in rust☆248Updated last week
- A tiny WebGPU renderer written in Rust☆142Updated 2 years ago
- Efficient and easy to use rendering framework for real-time visualization based on WebGPU☆106Updated 5 months ago
- Realtime GPU raytracer created with Vulkano.☆58Updated 6 years ago
- Rendiation Rendering Framework☆66Updated this week
- PBR rendering example/experiment with rendy☆226Updated 5 years ago
- Assimp bindings for Rust☆93Updated 3 months ago
- Hardware Ray tracing extension for Chromium WebGPU☆278Updated 4 years ago
- A parser and runtime for Blender's .blend files.☆133Updated 2 years ago
- PBR renderer written with Rust and wgpu-rs☆27Updated 4 years ago
- NV ray tracing with rust and ash!☆60Updated 6 years ago
- Implementation of PBR using wgpu-rs☆80Updated 3 years ago
- The source code for a tutorial on rendering water using WebGL + Rust + WebAssembly☆488Updated 3 years ago
- Polygonal mesh processing.☆184Updated 3 months ago
- A modern 3D/2D game engine that uses wgpu.☆170Updated 4 years ago
- A library of mesh generation utilities.☆128Updated 2 years ago
- Compute based ocean simulation with gfx_hal☆118Updated 2 years ago
- 🌋 Statically linked MoltenVK for Vulkan on Mac using Ash 🦀☆103Updated 10 months ago
- Tiny OBJ Loader in Rust☆255Updated 6 months ago
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆110Updated 6 months ago
- Safe Rust wrapper around SPIRV-Cross☆87Updated 2 years ago
- WebGPU Pathtracer implementation☆37Updated 5 months ago
- Rust bindings for the shaderc library.☆273Updated 3 weeks ago
- Dear imgui renderer for wgpu-rs.☆280Updated 2 weeks ago
- GLSL mathematics for Rust programming language.☆49Updated last year
- Sampler to create the glTF sample environments☆147Updated last year
- Real time SDF (signed distance fields) calculate and rendering based on WebGPU.☆67Updated 4 years ago