bwasty / gltf-viewer
glTF 2.0 Viewer written in Rust
☆188Updated 6 months ago
Related projects ⓘ
Alternatives and complementary repositories for gltf-viewer
- A crate for loading glTF 2.0☆534Updated 3 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆163Updated 3 weeks ago
- glTF 2.0 file viewer written in Rust using Vulkan☆78Updated last month
- Efficient and easy to use rendering framework for real-time visualization based on WebGPU☆80Updated this week
- A tiny WebGPU renderer written in Rust☆142Updated 2 years ago
- Hardware Ray tracing extension for Chromium WebGPU☆270Updated 4 years ago
- Tool for generating various glTF assets for importer validation☆161Updated 9 months ago
- A collection of tools, data structures and methods for exporting Blender data (such as meshes and armatures) and preparing it for your re…☆147Updated last year
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆108Updated 8 months ago
- A fast BVH using SAH in rust☆229Updated 3 months ago
- Implementation of PBR using wgpu-rs☆81Updated 3 years ago
- Sampler to create the glTF sample environments☆130Updated 9 months ago
- A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.☆245Updated last year
- A library of mesh generation utilities.☆123Updated last year
- A parser and runtime for Blender's .blend files.☆127Updated last year
- PBR rendering example/experiment with rendy☆224Updated 4 years ago
- glTF sample environments for the glTF Sample Viewer☆84Updated last month
- Polygonal mesh processing.☆163Updated last year
- NV ray tracing with rust and ash!☆59Updated 5 years ago
- 🌋 Statically linked MoltenVK for Vulkan on Mac using Ash 🦀☆96Updated 2 months ago
- Excellent FBX library for Rust☆86Updated 3 months ago
- Tiny OBJ Loader in Rust☆238Updated 3 months ago
- WebGPU Ray Tracing eXtension☆130Updated last year
- Realtime GPU raytracer created with Vulkano.☆54Updated 6 years ago
- Image density/height map to mesh generator☆80Updated last year
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensions☆130Updated 8 months ago
- PBR renderer written with Rust and wgpu-rs☆25Updated 4 years ago
- ☆53Updated 2 years ago
- Assimp bindings for Rust☆85Updated 9 months ago
- Rendiation Rendering Framework☆58Updated this week