arigo / ShaderDebuggerLinks
Simple Unity framework to debug shader code
☆117Updated 2 years ago
Alternatives and similar repositories for ShaderDebugger
Users that are interested in ShaderDebugger are comparing it to the libraries listed below
Sorting:
- 🌐 First-class Mesh debugging tools for Unity☆124Updated 2 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆55Updated 6 years ago
- Shadow Volume for Static-Scene-Object of Unity☆165Updated 6 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- A sample BRG project for the blog post @ https://gamedev.center☆68Updated 2 years ago
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆102Updated 7 years ago
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆107Updated 2 years ago
- A Bounding Volume Hierarchy for Unity DOTS. WIP!☆59Updated 3 years ago
- Realtime convexhull generator☆124Updated 2 years ago
- Gaussian and kawase blur for Unity3D☆56Updated 8 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- Dynamic Sky Sphere System☆68Updated 6 years ago
- A set of tools and utilities to help track Unity Editor performance☆90Updated last year
- ComputeShader implementation trails for Unity☆142Updated 10 months ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆66Updated last year
- Off Screen Particle Rendering system for Unity☆87Updated 3 years ago
- Unity example: applying light probes to a mesh drawn with Graphics.DrawMesh☆111Updated 2 years ago
- A set of Editor tools to audit project assets and correct errors☆76Updated 4 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 8 years ago
- Experiments with Unity's scriptable rendering pipeline.☆32Updated 6 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆98Updated 6 years ago
- A custom mipmaps texture importer for Unity☆65Updated last year
- Examples of using the Job System in Unity3D☆57Updated 4 years ago
- This demo shows how Unity's LWRP or URP template works with the shadowmask lighting mode.☆68Updated 5 years ago
- Simple bake manager for lightmapping in Unity☆71Updated 7 years ago
- Unity custom handles examples☆107Updated 4 years ago
- Planar Shadow is very cheap and useful for mobile games.☆133Updated 4 years ago
- Displays mesh's UV in Unity editor window.☆66Updated 3 years ago
- Timelord is a demo for custom blending of Unity3D Timelines.☆43Updated 7 years ago
- Pack of Unity3D shaders☆80Updated 7 years ago