bartlomiejwolk / TrackEditorView external linksLinks
Allows creating drivable tracks in the UE4 editor
☆14Jul 7, 2017Updated 8 years ago
Alternatives and similar repositories for TrackEditor
Users that are interested in TrackEditor are comparing it to the libraries listed below
Sorting:
- A toy game engine written in C for prototyping and goofing around.☆13Jun 14, 2023Updated 2 years ago
- A Cinder block for dealing with geographic coordinates☆10Feb 6, 2020Updated 6 years ago
- A sparse and compressed bitmap library.☆13Aug 28, 2014Updated 11 years ago
- ☆13Jan 30, 2017Updated 9 years ago
- Tool to generalize shader creation. It manages the combinational complexity of shader systems.☆30May 25, 2015Updated 10 years ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆17Aug 12, 2018Updated 7 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆17May 21, 2016Updated 9 years ago
- A fast, efficient on-disk/in-memory database with many different kind of data structures.☆27Oct 25, 2014Updated 11 years ago
- A decentralized unique ID generator (int64)☆22Jun 15, 2016Updated 9 years ago
- Spherical Cube Map rendering library☆24Jun 9, 2016Updated 9 years ago
- Texture Compression Techniques in DuckTales Remastered☆17Jul 11, 2016Updated 9 years ago
- Static model binary format☆20Oct 5, 2016Updated 9 years ago
- Geohash C implementation☆16Apr 18, 2014Updated 11 years ago
- collection of opengl effects (WIP)☆12Sep 15, 2016Updated 9 years ago
- Small project using ModernGL for terrain rendering☆22Apr 8, 2018Updated 7 years ago
- Extending IndexBufferCompression to also support vertex compression.☆18May 3, 2015Updated 10 years ago
- 2D Geometry Intersection Library☆21Jul 28, 2016Updated 9 years ago
- Fast translucent object rendering with GLSL.☆21Jul 10, 2016Updated 9 years ago
- Realtime DXT compressor and optimizer☆20Apr 9, 2015Updated 10 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Jun 27, 2015Updated 10 years ago
- Minimal C port of UTF8-CPP☆12Jun 2, 2019Updated 6 years ago
- Our Game Engine☆10Dec 1, 2016Updated 9 years ago
- TinyThread++ fork with lambda, future and continuation support.☆29Apr 19, 2012Updated 13 years ago
- FezViewer is a level and asset viewer for Fez☆23Mar 8, 2015Updated 10 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Nov 15, 2013Updated 12 years ago
- a cross-platform 3D graphics engine☆19Jul 14, 2018Updated 7 years ago
- Small code template for an OpenGL course☆11Feb 1, 2016Updated 10 years ago
- Simple landing page that just works.☆10Mar 12, 2016Updated 9 years ago
- ☆10Apr 2, 2017Updated 8 years ago
- A simple triangle rasterizer☆17Jun 21, 2014Updated 11 years ago
- Simple code to resolve library functions at runtime☆10Jan 5, 2015Updated 11 years ago
- Simple cheatsheet generation in a browser☆10Feb 8, 2021Updated 5 years ago
- A binary tree based memory allocator in C.☆11Nov 22, 2017Updated 8 years ago
- Fast Point Overlap Test☆18Jun 17, 2018Updated 7 years ago
- C++ reflection framework (for fun)☆14Nov 16, 2014Updated 11 years ago
- NIH library for OpenGL window/context creation for X11/Win32/OSX.☆12Sep 14, 2012Updated 13 years ago
- Native C++ Library☆49May 23, 2015Updated 10 years ago
- Simple category-based logger generator for C/C++☆10Oct 23, 2016Updated 9 years ago
- Inplace complex-valued ANSI C fast fourier transform☆11Nov 7, 2016Updated 9 years ago