abstractalgo / lovefxLinks
collection of opengl effects (WIP)
☆12Updated 9 years ago
Alternatives and similar repositories for lovefx
Users that are interested in lovefx are comparing it to the libraries listed below
Sorting:
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 11 years ago
- Fast translucent object rendering with GLSL.☆21Updated 9 years ago
- Small code template for an OpenGL course☆11Updated 9 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- ☆22Updated 11 years ago
- 🐶chihuahua - tiny & fast rendering library☆13Updated 9 years ago
- ☆15Updated 8 years ago
- A Cinder block for dealing with geographic coordinates☆10Updated 5 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆20Updated 11 years ago
- ☆33Updated 3 years ago
- Text encoder for Shadertoy☆32Updated 8 years ago
- Extending IndexBufferCompression to also support vertex compression.☆18Updated 10 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11Updated 5 years ago
- C utility modules for 3D graphics using OpenGL☆25Updated 10 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆34Updated 10 years ago
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆16Updated 7 years ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆17Updated 7 years ago
- Single header library for creating image atlases.☆27Updated 3 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- Orientation independent bézier smoothing of voxel grids☆17Updated 10 years ago
- An SDF path tracer☆24Updated 7 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 9 years ago
- C/C++ Isosurface Extraction library☆13Updated 8 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆17Updated 9 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 8 years ago
- Recursive Wang tiles dataset for blue noise☆14Updated 9 years ago
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Updated 8 years ago
- #include <engine>☆40Updated 7 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 10 years ago
- ☆13Updated 8 years ago