TheAllenChou / string-idLinks
String ID library & debugging tools
☆45Updated last year
Alternatives and similar repositories for string-id
Users that are interested in string-id are comparing it to the libraries listed below
Sorting:
- Lessons learnt from hunting jitter issues☆61Updated 7 years ago
- ☆85Updated 8 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- SSE Frustum Culling Demo☆71Updated 3 years ago
- Code-driven, simple and bloat-free GUI system.☆52Updated 5 years ago
- Core libraries and utilities☆35Updated 2 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- Job system (requires C++11)☆49Updated 4 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated 11 months ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.☆32Updated 7 years ago
- Copy of Morten S. Mikkelsen tangent space code☆49Updated 9 years ago
- A Job system implemented with a lock free stealing queue☆28Updated last year
- An implementation of a weak handle interface to a packed vector in C++☆14Updated last year
- Game Engine☆129Updated 6 years ago
- An exemple on how to use RenderDoc inside your engine.☆51Updated 10 years ago
- Handles image pixel format, querys for all, encode/decode for many☆63Updated 2 years ago
- ☆16Updated 9 years ago
- Tile-based SW rasterizer☆34Updated 5 years ago
- An entity component framework.☆53Updated 3 years ago
- ☆51Updated 5 months ago
- Light Indexed Deferred Rendering - Before there was Forward+ and Clustered deferred rendering there was Light Indexed Deferred Rendering…☆68Updated 7 years ago
- Yet another multiplatform C++ framework to make games☆78Updated last week
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 9 years ago
- Lizard brain for game entities - a data-oriented behavior tree library in C☆55Updated 13 years ago
- Builds atlas texture from a bunch of input images.☆76Updated 5 years ago
- C++11 lock-free job queue☆83Updated 9 years ago
- Clone of https://bitbucket.org/jonasmeyer/microprofile☆45Updated 4 months ago
- Fiber-based job system with extremely simple API☆81Updated 4 years ago
- ☆40Updated 8 years ago
- Demoscene graphics engine.☆59Updated 4 years ago