TheAllenChou / string-id
String ID library & debugging tools
☆45Updated last year
Alternatives and similar repositories for string-id:
Users that are interested in string-id are comparing it to the libraries listed below
- ☆83Updated 8 years ago
- Lessons learnt from hunting jitter issues☆61Updated 7 years ago
- Lizard brain for game entities - a data-oriented behavior tree library in C☆55Updated 13 years ago
- Core libraries and utilities☆34Updated 2 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- Game Engine☆128Updated 6 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- SSE Frustum Culling Demo☆70Updated 3 years ago
- Code-driven, simple and bloat-free GUI system.☆52Updated 5 years ago
- Builds atlas texture from a bunch of input images.☆76Updated 4 years ago
- Job system (requires C++11)☆49Updated 4 years ago
- An implementation of a weak handle interface to a packed vector in C++☆14Updated last year
- A Job system implemented with a lock free stealing queue☆28Updated last year
- C++11 lock-free job queue☆84Updated 8 years ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.☆31Updated 6 years ago
- Confetti-FX's The-Forge Lite Edition☆27Updated 5 years ago
- Fiber-based job system with extremely simple API☆81Updated 4 years ago
- Automatically exported from code.google.com/p/eight☆12Updated 7 years ago
- My bachelor's thesis on the Entity-Component-System pattern and ECST☆39Updated 3 years ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 9 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆160Updated 8 years ago
- An entity component framework.☆52Updated 3 years ago
- Handles image pixel format, querys for all, encode/decode for many☆62Updated 2 years ago
- Single-file binary FBX importer.☆54Updated 7 years ago
- Copy of Morten S. Mikkelsen tangent space code☆48Updated 9 years ago
- Nebula Trifid☆71Updated last year
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated 9 months ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 7 years ago
- Program analyses debugger information file (PDB, so Microsoft Visual C++ only) and presents info about user defined structures (size, pad…☆67Updated 3 years ago