vitei / UsagiLinks
A hierarchical component entity system based game engine
☆52Updated 11 months ago
Alternatives and similar repositories for Usagi
Users that are interested in Usagi are comparing it to the libraries listed below
Sorting:
- Confetti-FX's The-Forge Lite Edition☆27Updated 6 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 8 years ago
- Igneous is an open source game engine written in C++.☆51Updated 5 years ago
- A simple, configurable and extendible build system for gamedev.☆23Updated last week
- ENGINE..... vrooooommm☆35Updated 7 months ago
- A game engine. That breathes fire and awesomeness☆13Updated 6 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆84Updated 7 years ago
- Code-driven, simple and bloat-free GUI system.☆54Updated 6 years ago
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆69Updated 2 months ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆81Updated 7 months ago
- C++ Game Engine☆37Updated 2 years ago
- Major overhaul of the Zero Engine and renaming to Welder.☆59Updated last year
- An entity component framework.☆54Updated 4 years ago
- Everything I am (was...) passionate about - the best game engine ever☆49Updated 4 years ago
- the Donald Trump of the ECS libraries☆68Updated 4 years ago
- A generic game loop implementation in C++☆12Updated 2 years ago
- Game engine☆60Updated last month
- [WIP] High performance 3D graphics game engine☆31Updated 3 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago
- C++ 3D Engine developed during the Master's Degree in AAA Videogames Development.☆61Updated 4 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated last year
- A free C++ game development framework for Windows.☆41Updated 6 months ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- A database inspired entity-component system for computer games☆14Updated 4 years ago
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆17Updated 4 years ago
- PolyEngine project repository☆70Updated 5 years ago
- OpenEcs - A fast, clean, typesafe, C++11, header only, Entity Component System☆37Updated 8 years ago
- Lambda Game Engine☆24Updated 4 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆16Updated 4 years ago
- Game Engine☆129Updated 6 years ago