skiriushichev / eelyLinks
C++ skeletal animation library
☆39Updated 9 months ago
Alternatives and similar repositories for eely
Users that are interested in eely are comparing it to the libraries listed below
Sorting:
- Single header "no-allocation" KTX/DDS file reader☆120Updated last year
- A free C++ game development framework for Windows.☆42Updated last week
- Next-gen general purpose game engine written in modern C++☆60Updated last month
- Real-Time Global Illumination - University of Leeds MSc Project.☆40Updated 3 years ago
- Single file DDS header encoder and decoder☆75Updated last month
- The fastest culler ever☆36Updated 6 years ago
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆95Updated last week
- Sample showcasing lifetime management and resource transfers in Vulkan☆60Updated 4 months ago
- An experimental game engine.☆172Updated 2 months ago
- Tiny DDS file loader☆44Updated 6 years ago
- 3D game engine using C++20 and Vulkan (WIP)☆124Updated 9 months ago
- Toast Engine☆35Updated last week
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆63Updated last week
- A personal game engine project, with development focus towards 2D/2.5D games.☆42Updated 2 weeks ago
- Use EnTT in Lua with Sol2☆50Updated 6 months ago
- Lambda Game Engine☆24Updated 4 years ago
- Fiber-based job system with extremely simple API☆81Updated 4 years ago
- Froggy OpenGL Engoodener☆143Updated last month
- Simple CPU/GPU profiler with ImGui HUD☆74Updated last year
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆81Updated last year
- Handles image pixel format, querys for all, encode/decode for many☆63Updated 2 years ago
- ☆24Updated 4 years ago
- ☆44Updated this week
- A C++ game engine☆33Updated 4 years ago
- A Vulkan renderer, written in C++20☆36Updated 4 years ago
- OpenGL Renderer w/ FrameGraph☆92Updated 3 months ago
- Multithread allocator for vulkan descriptor sets.☆26Updated 5 years ago
- Utilities built on top of core module☆126Updated this week
- A D3D12-based rendering engine☆57Updated 4 years ago
- Playground for messing around with bgfx and friends☆58Updated 5 years ago