kirillochnev / mustacheView external linksLinks
entity component system framework
☆68Jan 20, 2026Updated 3 weeks ago
Alternatives and similar repositories for mustache
Users that are interested in mustache are comparing it to the libraries listed below
Sorting:
- An entity component framework.☆56Dec 21, 2021Updated 4 years ago
- Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)☆280Aug 16, 2024Updated last year
- Wicked fast, thread safe in-memory key/object store for C++☆12Dec 8, 2016Updated 9 years ago
- Automatically exported from code.google.com/p/eight☆13Mar 23, 2017Updated 8 years ago
- Embedded C++ buddy allocator.☆11Feb 5, 2015Updated 11 years ago
- OpenEcs - A fast, clean, typesafe, C++11, header only, Entity Component System☆38Apr 1, 2017Updated 8 years ago
- Single-header, cross-platform libraries for game development☆488Updated this week
- C89-compatible, single file, public domain string library.☆32Sep 8, 2025Updated 5 months ago
- vgMath - light, complete and ultra compact math library: quaternions, vectors and square Matrix for 3D graphichs backend: OpenGL / Vulkan…☆23Mar 16, 2025Updated 11 months ago
- parser combinator and AST generator in c++17☆24Feb 16, 2023Updated 3 years ago
- ☆11May 24, 2020Updated 5 years ago
- Multi-threaded SDF generation via hp approximation in C++☆13Jun 22, 2024Updated last year
- Immediate Mode Debug Draw library☆42Nov 11, 2019Updated 6 years ago
- ☄️ A very basic 2D physics engine written in C++. Rigid body dynamics, soft body dynamics (mass-spring model) and collision detection.☆33Dec 24, 2018Updated 7 years ago
- Delegate is an unbelievably fast, lightweight, and 0-overhead function container.☆26May 6, 2021Updated 4 years ago
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15May 28, 2023Updated 2 years ago
- Simple TTF rasterizer☆11Mar 29, 2020Updated 5 years ago
- ☆12Dec 22, 2018Updated 7 years ago
- Библиотека для работы с API брокеров бинарных опционов☆15Jun 7, 2021Updated 4 years ago
- OpenGL Skeletal Animation☆11Oct 10, 2023Updated 2 years ago
- Indexed Allocator C++ lib☆12Nov 6, 2019Updated 6 years ago
- ☆13Sep 30, 2024Updated last year
- Saddy is an open-source crossplatform 2D graphic engine, based on OpenGL, which can be used for creating 2D games. like platformers or RP…☆56Nov 6, 2025Updated 3 months ago
- Software-based rasterization library☆11Jan 30, 2023Updated 3 years ago
- A small realtime software rendering library☆17May 25, 2020Updated 5 years ago
- Customisable, thread-safe C11 memory allocator based off the K&R "storage allocator"☆14Jul 5, 2024Updated last year
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆16Mar 15, 2018Updated 7 years ago
- In order to solve the actual vehicle routing problem, an intelligent order allocation algorithm for booking trips online between cities i…☆10May 5, 2020Updated 5 years ago
- Volume Manipulation Library☆17Jul 13, 2023Updated 2 years ago
- Archive of MetaStuff lib☆12Nov 30, 2022Updated 3 years ago
- Yet Another MAthematical library☆14Aug 16, 2025Updated 6 months ago
- Header only C++11 glTF 2.0 loader☆13Apr 26, 2019Updated 6 years ago
- Non-nullable pointers with 0-overhead and no hidden runtime cost.☆12Dec 21, 2020Updated 5 years ago
- A light-weight C++ profiling library☆31Jul 9, 2014Updated 11 years ago
- SIMD HAL header-only library☆61Jan 19, 2026Updated 3 weeks ago
- Fast comparison-based sort algorithm☆57Dec 21, 2022Updated 3 years ago
- Modular extensible low-level render interface (RHI) with higher level extensions☆383Updated this week
- Experimental Dx12 engine with Voxel cone tracing for realtime GI☆13Jan 10, 2026Updated last month
- Extensions for the Visual Studio C++/CLI marshaling framework☆17Aug 25, 2014Updated 11 years ago