arturocepeda / Cflat
Embeddable lightweight scripting language with C++ syntax
☆66Updated 3 weeks ago
Alternatives and similar repositories for Cflat:
Users that are interested in Cflat are comparing it to the libraries listed below
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆43Updated last week
- Immediate Mode Debug Draw library☆36Updated 5 years ago
- The fastest culler ever☆36Updated 6 years ago
- SIMD HAL header-only library☆52Updated this week
- An entity component framework.☆52Updated 3 years ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆65Updated 3 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆55Updated last week
- Linear Memory Allocator for Games and Embedded Systems☆74Updated 2 years ago
- ENGINE..... vrooooommm☆35Updated 7 months ago
- Node Editor of OpenGL Shaders☆33Updated last year
- An implementation of a weak handle interface to a packed vector in C++☆14Updated last year
- RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal☆53Updated last week
- A small single-file library for sprite outline extraction and simplification for C/C++☆84Updated 9 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- Simple CPU/GPU profiler with ImGui HUD☆74Updated last year
- the Donald Trump of the ECS libraries☆67Updated 4 years ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆80Updated 2 years ago
- Cross-platform C input library (work-in-progress)☆29Updated 4 years ago
- Bitpacking serializer for C++☆42Updated 5 months ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- ☆23Updated 2 weeks ago
- Fiber-based job system with extremely simple API☆81Updated 4 years ago
- A game engine. That breathes fire and awesomeness☆15Updated 5 years ago
- A header only cross platform wrapper of fiber API.☆45Updated 6 years ago
- Graph based GUI tool to automate system tasks☆21Updated 9 months ago
- A simple and powerful entity component system (ECS) written in C++17☆96Updated this week
- Cross-platform entry point library☆64Updated 4 months ago
- imgui control to inspect image pixels☆106Updated 5 years ago
- Builds atlas texture from a bunch of input images.☆76Updated 5 years ago
- bgfx runtime shader compiler. Library version of the bgfx shaderc tool to build bgfx shaders from sources at runtime.☆40Updated 5 years ago