methusalah / SplineMeshLinks
A Unity plugin to create curved content in real-time with bézier curves
☆1,105Updated 2 years ago
Alternatives and similar repositories for SplineMesh
Users that are interested in SplineMesh are comparing it to the libraries listed below
Sorting:
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆933Updated 5 years ago
- A Delaunay/Voronoi library for Unity, and a simple destruction effect☆825Updated 2 years ago
- A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.☆759Updated 3 years ago
- A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)☆1,405Updated 7 months ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆853Updated 4 years ago
- Test of a frosted glass material in Unity.☆896Updated last year
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆629Updated 7 months ago
- Utility to combine color channels from different textures into a single output.☆867Updated last year
- Water Buoyancy Simulation for Unity☆948Updated 6 years ago
- Global fog effect for Unity☆972Updated 10 years ago
- Example project for Unity 2020.1 Mesh API improvements☆757Updated 2 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,010Updated last year
- A stylized water shader (and material presets) for Unity.☆1,028Updated 4 years ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆654Updated 2 years ago
- Used for drawing runtime gizmos in builds and editor (Unity3D)☆572Updated 2 months ago
- GILES: A Runtime Level Editor for Unity3D☆792Updated 4 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆603Updated last year
- Outline Image Effect for Unity☆1,549Updated 2 years ago
- A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨☆1,098Updated last year
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆714Updated last year
- Fracture any mesh at runtime☆1,285Updated 4 years ago
- Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few…☆1,037Updated 7 years ago
- A bunch of custom passes made for HDRP☆1,406Updated last year
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆804Updated 3 years ago
- This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically…☆739Updated 3 years ago
- Draggable, resizable, dockable and stackable UI panel solution for Unity 3D☆774Updated 7 months ago
- Collection of ShaderGraph examples for Unity.☆701Updated 6 years ago
- A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID☆658Updated 3 years ago
- Screen and UI gaussian blur for Unity☆1,046Updated 5 years ago
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,330Updated 3 years ago