andrusha / rust-gpu-wgpu-compute-minimalLinks
Minimal rust-gpu compute shader example running on WGPU backend with Vulkan support
☆24Updated 3 years ago
Alternatives and similar repositories for rust-gpu-wgpu-compute-minimal
Users that are interested in rust-gpu-wgpu-compute-minimal are comparing it to the libraries listed below
Sorting:
- Fast prototyping 3D engine☆109Updated 3 years ago
- Physically based rendering in Rust☆37Updated last year
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆54Updated 3 weeks ago
- Rust EDSL for shading languages☆92Updated 3 years ago
- Procedural macros for working with Vulkan shaders☆43Updated last month
- Conway-Hart Polyhedron Notation in Rust☆78Updated 2 months ago
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- Type-Safe Graphics Programming with Functional Shaders☆146Updated 3 months ago
- Simple profiler scopes for wgpu using timer queries☆119Updated 2 weeks ago
- A template rust project to be productive in wgpu, with hot reload and wasm export☆44Updated 10 months ago
- Vulkan-lite GPU API☆31Updated last year
- A collection of line-drawing algorithms for use in graphics and video games.☆114Updated 8 months ago
- Easy to use game engine☆69Updated last year
- Rust wrapper for libfive.☆22Updated 11 months ago
- Rust Graphics meetups☆69Updated 4 years ago
- Trivially run wasm applications and examples in the browser☆89Updated last year
- Processes winit events, allowing input state to be queried at any time.☆73Updated last month
- shadertoy.com shaders ported to Rust-GPU☆161Updated last month
- An asyncronous and pleasant entity-component system for Rust☆75Updated last year
- A WGSL playground inspired by Shadertoy.☆111Updated last year
- Library for post-process antialiasing☆109Updated last week
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆75Updated 8 months ago
- ☆80Updated 2 years ago
- rust implementation of octree algorithm for nearest neighbor search in 3D space☆47Updated 2 years ago
- Vulkan-lite GPU API☆89Updated last year
- Task Orchestration Framework☆57Updated last year
- Safe, fully-featured bindings to the Tracy profiler☆26Updated 3 months ago
- 🛠 Wrapper crate for SPIRV-Tools 🦀☆28Updated last year
- Sparse Voxel Octree implementation in WGSL ( hence: shady ) with handling and utilities in Rust.☆31Updated 6 months ago
- A low-level gltf parser implemented on nanoserde☆35Updated 3 weeks ago