arcana-engine / arcanaLinks
Easy to use game engine
☆70Updated last year
Alternatives and similar repositories for arcana
Users that are interested in arcana are comparing it to the libraries listed below
Sorting:
- Vulkan-lite GPU API☆30Updated last year
- Task Orchestration Framework☆57Updated last year
- Vulkan-lite GPU API☆89Updated last year
- An opinionated set of high level wrappers for the `fermium` SDL2 bindings.☆64Updated last year
- Framework for playing around with rendering libraries in Rust☆28Updated 3 years ago
- ☆99Updated 2 weeks ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 2 months ago
- Processes winit events, allowing input state to be queried at any time.☆73Updated last year
- Cross-platform audio for Rust☆119Updated 3 months ago
- An easy to build and use set of SDL2 bindings.☆62Updated last year
- A simple library for animation in Rust☆134Updated 3 years ago
- Fast prototyping 3D engine☆106Updated 3 years ago
- Linear algebra library for graphics and gamedev.☆57Updated 2 weeks ago
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆48Updated last week
- Antialiased 2D vector drawing library in Rust for Android, Web, Desktop☆41Updated 3 years ago
- A render-backend independant egui backend for sdl2☆12Updated 11 months ago
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- A tweening library for Rust☆63Updated 2 months ago
- Simple example on how to use egui with wgpu and winit.☆88Updated 2 years ago
- Asset manger for good assets only☆31Updated 2 years ago
- ☆93Updated last month
- An asyncronous and pleasant entity-component system for Rust☆70Updated 9 months ago
- My personal game engine, for 2D sidescrollers with physics☆64Updated last month
- A suite of benchmarks designed to test and compare Rust ECS library performance across a variety of challenging circumstances.☆78Updated 2 years ago
- Implementation of PBR using wgpu-rs☆80Updated 3 years ago
- Clone of Soldat engine written in Rust☆55Updated 3 months ago
- ☆69Updated last year
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 3 years ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆73Updated 4 months ago
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆58Updated 4 months ago