Rust-GPU / cargo-gpuLinks
Command line tool for building Rust shaders using rust-gpu
☆41Updated last week
Alternatives and similar repositories for cargo-gpu
Users that are interested in cargo-gpu are comparing it to the libraries listed below
Sorting:
- Automated GUI testing using accesskit☆72Updated 2 months ago
- Type-Safe Graphics Programming with Functional Shaders☆147Updated last month
- An async-compatible thread-pool written in rust.☆109Updated 2 months ago
- Color in Rust.☆95Updated last month
- Physically based rendering in Rust☆37Updated last year
- Library for post-process antialiasing☆109Updated 3 weeks ago
- ☆56Updated 7 months ago
- Bindings to Nvidia Labs's ꟻLIP image comparison and error visualization library☆22Updated 2 weeks ago
- Use winit like the async runtime you've always wanted☆50Updated last year
- Just use daxa. Rust support is in active development, as I am a maintainer of the Rust API! https://github.com/ipotrick/daxa https://gith…☆100Updated 2 years ago
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆56Updated 2 months ago
- Task Orchestration Framework☆57Updated 2 years ago
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆188Updated 2 months ago
- Exposes arch-specific intrinsics as safe function (via cfg).☆57Updated last week
- WIP language server for WGSL that supports naga-oil extensions☆30Updated last year
- 🪞 Powerful reflection library for Rust☆96Updated 7 months ago
- ☆59Updated last year
- ☆192Updated last month
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).☆163Updated 2 years ago
- Bevy plugin for hot-building and hot-reloading rust-gpu shaders.☆136Updated 2 years ago
- Tight Model format is an experimental lossy 3D model format focused on reducing file size as much as posible without decreasing visual qu…☆111Updated last year
- GPU scientific computing on every platform☆133Updated last week
- Trivially run wasm applications and examples in the browser☆89Updated last year
- Game Developer's Toolkit for CPU Management☆102Updated last week
- Shit Entity Component System☆66Updated 6 months ago
- This crate provides a myriad of different interpolation, extrapolation and animation methods.☆38Updated 7 months ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆76Updated 9 months ago
- Validate wgsl in rust projects☆89Updated 3 weeks ago
- Generate typesafe Rust bindings for wgsl shaders in wgpu☆53Updated last month