charlesgriffiths / VoxelPerformance
High performance voxel landscape functions for Unity 5.3+ using compute and geometry shaders
☆51Updated 8 years ago
Alternatives and similar repositories for VoxelPerformance
Users that are interested in VoxelPerformance are comparing it to the libraries listed below
Sorting:
- Multithreaded C++ plugin to do DC in Unity☆24Updated 7 years ago
- A Dual Contouring Example using C# and Unity3D☆47Updated 10 years ago
- GC free (non alloc) voronoi diagram for Unity☆58Updated 5 years ago
- Cel Shading of two thresholds with a blur/gradient between them for Unity☆60Updated 7 years ago
- Visual inspector editor for Unity☆49Updated 7 years ago
- A simple example of how to create a Unity terrain from code using procedural noise.☆48Updated 4 years ago
- Voxel engine made in C# for Unity☆46Updated 5 years ago
- Fast Voxel Traversal testing in Unity.☆30Updated 7 years ago
- ☆62Updated 5 years ago
- GPU Particles for Unity☆49Updated 4 years ago
- Unity3d Planetary Terrain and Floating Origin☆66Updated 6 years ago
- Perlin noise on the GPU in Unity☆42Updated 3 years ago
- Real-time Terrain Grass Shader for Unity terrain.☆47Updated 6 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 6 years ago
- Volemetric data raymarching renderer☆26Updated 6 years ago
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆52Updated 5 years ago
- Bake Legacy Animations into Textures. Targeting ECS☆47Updated 6 years ago
- Marching Cubes with destructible terrain made in Unity utilizing latest Unity features, like collider baking on separate threads and sett…☆40Updated 4 years ago
- ☆26Updated 4 years ago
- C# / Unity port of Joshua Tippetts Accidental Noise Library☆41Updated 8 years ago
- Volumetric explosion shader in Unity☆31Updated 8 years ago
- Experimenting with Unity's ScriptableRenderPipeline feature☆28Updated 7 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Brunetons procomputed atmospheric scatting in Unity☆59Updated 3 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 7 years ago
- Provides an oblique projection matrix for a camera.☆77Updated 7 years ago
- Highly Experimental, General-Purpose Shuriken particle shaders for Unity3D☆37Updated 3 years ago
- Bloom effect from Shadow of the Colossus for Unity☆75Updated 7 years ago
- ☆47Updated last year
- Blueprint shading with depth peeling in Unity☆78Updated 5 years ago