OCASM / SotCBloom
Bloom effect from Shadow of the Colossus for Unity
☆75Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for SotCBloom
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆64Updated 7 years ago
- A pre-calculated Portal visibility system for Unity.☆142Updated 6 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆83Updated 7 years ago
- Simulate Physics in the Unity Scene view☆71Updated 5 years ago
- Natural vignetting effect for Unity☆83Updated 9 years ago
- ☆87Updated 4 years ago
- PBR Grass Geometry shader for Unity☆90Updated 6 years ago
- A bezier Spline system for Unity.☆109Updated 5 years ago
- Biplanar mapping shader for Unity☆102Updated 3 years ago
- Overcast clouds with crazy colors skybox shader for Unity3d☆108Updated last year
- Shader to display camera facing billboard, with different texture based on player position angle☆59Updated 8 years ago
- ☆63Updated 4 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆52Updated 7 years ago
- Color gradient overlay image effect for Unity☆89Updated 8 years ago
- Real-time Terrain Grass Shader for Unity terrain.☆47Updated 6 years ago
- Unity Shader experiment☆65Updated 6 years ago
- A study of screenspace rain impacts in Breath of the Wild☆80Updated 7 years ago
- Pixel Palettemap "palettizes" textures, allowing them to be used with a shader for alternate color schemes and palette swapping.☆66Updated 6 years ago
- Drop-in replacement terrain grass shaders for Unity☆63Updated 3 years ago
- ☆77Updated 4 years ago
- Ambient lighting probe sampling☆41Updated 4 years ago
- Unity Editor scripts for preprocessing CC0 Textures☆51Updated 3 years ago
- Enhanced Texture Previewer for Unity☆74Updated 4 years ago
- A simple post-processing effect for the Unity game engine which renders small-scale distortions.☆93Updated 6 years ago
- Gives the list of scripts in the current scene with gameobject reference.☆54Updated 3 years ago
- ☆63Updated 5 years ago
- Unity tool to pack texture channels into a single texture.☆167Updated 3 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆80Updated 5 years ago