OCASM / SotCBloom
Bloom effect from Shadow of the Colossus for Unity
☆75Updated 7 years ago
Alternatives and similar repositories for SotCBloom:
Users that are interested in SotCBloom are comparing it to the libraries listed below
- ☆88Updated 4 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 7 years ago
- A pre-calculated Portal visibility system for Unity.☆142Updated 6 years ago
- Simulate Physics in the Unity Scene view☆71Updated 5 years ago
- PBR Grass Geometry shader for Unity☆90Updated 6 years ago
- A bezier Spline system for Unity.☆109Updated 5 years ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 7 years ago
- ☆62Updated 5 years ago
- Biplanar mapping shader for Unity☆103Updated 4 years ago
- Shader to display camera facing billboard, with different texture based on player position angle☆60Updated 9 years ago
- Vertex animation with C# Job System and new Mesh API☆109Updated 5 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Unity Shader experiment☆66Updated 6 years ago
- A simple post-processing effect for the Unity game engine which renders small-scale distortions.☆94Updated 7 years ago
- Ambient lighting probe sampling☆41Updated 4 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆81Updated 5 years ago
- A decal system designed for FPS games for use within the Unity3D game engine.☆49Updated 5 years ago
- Paint any prefabs outside Unity terrain.☆61Updated 6 years ago
- ☆63Updated 4 years ago
- ☆63Updated 6 years ago
- Real-time Terrain Grass Shader for Unity terrain.☆47Updated 6 years ago
- Ratchet & Clank pixelizer weapon fx implemented in Unity3D☆58Updated 4 years ago
- Provides an oblique projection matrix for a camera.☆77Updated 6 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆65Updated 6 years ago
- ☆79Updated 4 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆75Updated 4 months ago
- Unity tool to pack texture channels into a single texture.☆168Updated 3 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 6 years ago
- A study of screenspace rain impacts in Breath of the Wild☆81Updated 7 years ago