OCASM / SotCBloomLinks
Bloom effect from Shadow of the Colossus for Unity
☆75Updated 7 years ago
Alternatives and similar repositories for SotCBloom
Users that are interested in SotCBloom are comparing it to the libraries listed below
Sorting:
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆66Updated 8 years ago
- A pre-calculated Portal visibility system for Unity.☆143Updated 6 years ago
- PBR Grass Geometry shader for Unity☆93Updated 7 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 8 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆65Updated 7 years ago
- Low resolution effect for Unity URP PPv3☆82Updated 5 years ago
- Unity Editor scripts for preprocessing CC0 Textures☆52Updated 4 years ago
- Biplanar mapping shader for Unity☆107Updated 4 years ago
- A bezier Spline system for Unity.☆110Updated 6 years ago
- ☆90Updated 5 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- ☆62Updated 6 years ago
- ☆64Updated 6 years ago
- Unity plugin to procedurally sprout foliage throughout your scene.☆124Updated 6 years ago
- Vertex animation with C# Job System and new Mesh API☆111Updated 5 years ago
- A Unity port of Brunetons improved atmospheric scattering☆125Updated 6 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆82Updated 6 years ago
- The Division ECHO fx implemented in Unity3D☆81Updated 5 years ago
- Gaussian blur filter example☆65Updated 8 years ago
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆87Updated 5 years ago
- A study of screenspace rain impacts in Breath of the Wild☆81Updated 8 years ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- Drop-in replacement terrain grass shaders for Unity☆65Updated 4 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 7 years ago
- Unity Shader experiment☆68Updated 7 years ago
- Ratchet & Clank pixelizer weapon fx implemented in Unity3D☆58Updated 5 years ago
- Solid Texturing Shader Graph Extensions for Unity☆59Updated 7 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- Provides an oblique projection matrix for a camera.☆77Updated 7 years ago
- A simple post-processing effect for the Unity game engine which renders small-scale distortions.☆96Updated 7 years ago