marmitoTH / Unity-Prefab-Placement-EditorLinks
Paint any prefabs outside Unity terrain.
☆61Updated 6 years ago
Alternatives and similar repositories for Unity-Prefab-Placement-Editor
Users that are interested in Unity-Prefab-Placement-Editor are comparing it to the libraries listed below
Sorting:
- Unity Shader experiment☆68Updated 6 years ago
- Unity Skybox Detail Geometry Tool☆33Updated 5 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆76Updated 8 months ago
- Discontinued - A small library for gravity that adapts to the ground normal the player is standing on☆31Updated 5 years ago
- A decal system designed for FPS games for use within the Unity3D game engine.☆49Updated 6 years ago
- Inverse Square Falloff for Unity Default Lighting☆32Updated 5 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆36Updated 2 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- ☆52Updated 4 years ago
- Solid Texturing Shader Graph Extensions for Unity☆59Updated 7 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago
- Ratchet & Clank pixelizer weapon fx implemented in Unity3D☆58Updated 5 years ago
- ☆32Updated 3 years ago
- Simple Unity Sky Skybox with Clouds☆37Updated 5 years ago
- Utilities and samples that don't warrant their own repo☆51Updated 5 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 8 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- Extended version of the Unity Terrain Stamp Tool☆53Updated 2 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆48Updated 5 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆24Updated 4 years ago
- Prefab painter for Unity☆54Updated 3 years ago
- A cubic bézier curve created in Unity using line renderers 🏹☆36Updated last year
- ☆55Updated last year
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- ☆90Updated 5 years ago
- Set of gizmos utilities for Unity☆43Updated 6 years ago
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.☆45Updated 4 years ago