adamrt / heretic
A Final Fantasy Tactics Toolkit
☆39Updated this week
Alternatives and similar repositories for heretic:
Users that are interested in heretic are comparing it to the libraries listed below
- Basic software rasterizer used to illustrate some concepts in a course.☆34Updated 4 years ago
- ☆36Updated 5 months ago
- I'm learning webgpu☆35Updated 11 months ago
- Physically based renderer demo written using Vulkan.☆78Updated 4 months ago
- A Starting Point and Reference For Cross-Platform 3D Games on Mac and Windows☆32Updated last year
- Software rasterizer in C☆59Updated last year
- All in one Dear ImGui source distro for C++ and C.☆51Updated 2 weeks ago
- A simple Voxel Space implementation implementing velocity, acceleration, pitch, camera roll, and night vision mode.☆29Updated last year
- CRSTL is an alternative STL with the aim to compile fast, run fast, and be clear to read and understand with simple code☆50Updated last week
- Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It ena…☆69Updated 2 weeks ago
- ☆35Updated last year
- Shoot-em-up game made for Global Game Jam 2020☆21Updated last year
- ☆71Updated 2 years ago
- 2024's small template to start your raylib game. Featuring 3D, C 2017, Raylib 5.0, OpenGL 3 and a modular architecture.☆26Updated 2 months ago
- A zero-dependencies, single-header 3D graphics library☆26Updated this week
- Open Game Engine Exchange☆80Updated last year
- Basic setup for building something with app.h on Windows/Linux/Mac/Web☆78Updated last year
- OpenGL rendering framework.☆26Updated 3 years ago
- Learning Vulkan from code samples - Tutorial series☆60Updated last year
- ☆61Updated last year
- Sokol based rendering module for Flecs.☆30Updated 8 months ago
- Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup☆62Updated 3 years ago
- An OpenGL game engine with simple architecture and easy to understand codebase☆37Updated 3 months ago
- Yet another multiplatform C++ framework to make games☆74Updated last week
- Experimenting with a new version of my Pixie game dev library☆75Updated last year
- A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single functi…☆93Updated 2 weeks ago
- Minimal C++20 STL replacement library. Simpler, smaller, and in many cases faster.☆171Updated this week
- A comprehensive list of custom game engines☆142Updated last month
- A real-time rendering demo for Playdate console☆68Updated 10 months ago
- JoltPhysics C interface☆94Updated 2 weeks ago