gustavopezzi / voxelspaceView external linksLinks
☆93Jan 20, 2026Updated 3 weeks ago
Alternatives and similar repositories for voxelspace
Users that are interested in voxelspace are comparing it to the libraries listed below
Sorting:
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Oct 6, 2023Updated 2 years ago
- (the almighty) 32-bit MS-DOS digital sound library for Open Watcom C++☆32Jan 4, 2025Updated last year
- very simple LZ77-based compression☆22Jun 27, 2025Updated 7 months ago
- PMODE/W DOS extender v1.33☆21Jan 21, 2022Updated 4 years ago
- Sound engine that is suitable for video games and other multimedia applications.☆28Oct 3, 2024Updated last year
- Compiling Doom for DOS with various compilers.☆19Mar 6, 2025Updated 11 months ago
- A high-performance voxel engine written in C++ and Vulkan.☆15May 14, 2020Updated 5 years ago
- A collection of new demos for Atari Jaguar☆20Dec 28, 2025Updated last month
- ☆18Feb 13, 2025Updated last year
- Ported source code from book "Black Art of 3D Game Programming"☆17Mar 4, 2023Updated 2 years ago
- Personal C/C++ 3D Software Rasterizer☆19Jul 16, 2025Updated 6 months ago
- Engine for making things with a MS-DOS feel, but for modern platforms☆1,167Jun 29, 2025Updated 7 months ago
- MSDOS code playground : VGA (Mode Y/Mode X)/8514, keyboard, Sound Blaster (DMA), Adlib, DJGPP, Watcom☆23Apr 13, 2023Updated 2 years ago
- DOOM ported to the dos-like framework☆54Jun 29, 2025Updated 7 months ago
- ☆115Aug 18, 2021Updated 4 years ago
- Player for many Adlib formats compiled to work on 8088 and 8086☆24Oct 6, 2024Updated last year
- 3D Graphics API low-level abstraction layer☆10Jul 18, 2019Updated 6 years ago
- A Sega Saturn SCU DSP assembler for Linux, Windows, and macOS☆11Aug 10, 2025Updated 6 months ago
- GCC toolchain for the Hitachi SuperH2 (SH2)☆22Aug 31, 2020Updated 5 years ago
- Simple Directmedia Layer☆24Jan 27, 2026Updated 2 weeks ago
- Single-header-file library which implements an integer-only windowed-sinc audio resampler.☆32Jul 8, 2025Updated 7 months ago
- A Software Rendering Raycaster Engine written in C and SDL2.☆66Aug 23, 2025Updated 5 months ago
- Cubiquity is an experimental micro-voxel engine written in C++ and released into the public domain.☆272Nov 30, 2025Updated 2 months ago
- ☆10Jul 31, 2022Updated 3 years ago
- Expanding the StateMachineUnity repo to work with a networking option.☆14Feb 16, 2023Updated 2 years ago
- Library for parsing RIFF (Resource Interchange File Format) files☆10Jun 8, 2016Updated 9 years ago
- Tiny C/C++ module player and custom machines for Jescola's Buzz music☆10Sep 4, 2023Updated 2 years ago
- ☆10Sep 30, 2022Updated 3 years ago
- VGA/MCGA mode 13h emulation TSR driver for Tandy Video II☆10May 15, 2019Updated 6 years ago
- Far Cry 1.34 Complete Source Code☆10Jul 3, 2023Updated 2 years ago
- Single file C header for UTF-x-to-y conversions + helpers☆13Jun 11, 2023Updated 2 years ago
- Nebulous for Dreamcast, with special thanks to Comby Laurent, Ian Micheal and LemonHaze☆10Jun 22, 2022Updated 3 years ago
- Doom/FX for Super Nintendo with SuperFX GSU2A☆11May 3, 2025Updated 9 months ago
- C math library for graphics☆16Jun 26, 2025Updated 7 months ago
- A port of DOOM to the Atari ST/STe☆38Aug 11, 2025Updated 6 months ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆25Aug 9, 2024Updated last year
- C library for accessing assets (read-only data) from many different sources, with an fopen/fread-like API.☆17Mar 28, 2023Updated 2 years ago
- A QFP -> PGA adapter for 386DX CPUs☆13Jun 2, 2025Updated 8 months ago
- 80486 emulator with SVGA in BASIC, by jepalza☆13Jun 2, 2021Updated 4 years ago