TheoBendixson / 3D-Game-Engine-TemplateLinks
A Starting Point and Reference For Cross-Platform 3D Games on Mac and Windows
☆37Updated 3 weeks ago
Alternatives and similar repositories for 3D-Game-Engine-Template
Users that are interested in 3D-Game-Engine-Template are comparing it to the libraries listed below
Sorting:
- Proof of concept demonstrating that you don't need C++ to use D3D.☆47Updated 2 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆85Updated 3 years ago
- Minimal Code Examples and Resources☆20Updated 2 years ago
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆39Updated 2 years ago
- ☆68Updated 2 months ago
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆37Updated 4 years ago
- My personal 4coder custom layer☆34Updated last month
- Dangerous Threads Crew☆188Updated 3 years ago
- Starter code for Metal graphics programming in the Handmade style☆38Updated 5 years ago
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆120Updated 6 years ago
- 10x IDE/Editor☆221Updated last week
- A collection of introductory OpenGL examples in Odin.☆42Updated 11 months ago
- simple example for building native app on Android☆80Updated last year
- A Very simple Renderer API☆57Updated 2 years ago
- A open, easy to implement binary file format for 3D assets☆281Updated last year
- Sample code for frame timing control☆168Updated 2 years ago
- A small networked game written as a first introduction to network programming☆18Updated 2 years ago
- Single file Vulkan API loader.☆174Updated 2 months ago
- Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup☆62Updated 3 years ago
- Game related libraries written in C/C++ written by T. Spaete☆192Updated 2 weeks ago
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆32Updated 10 months ago
- Public repository for tracking issues (bugs and features) for the RemedyBG debugger☆88Updated 6 years ago
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆172Updated 7 months ago
- String modules for Jai☆21Updated 8 months ago
- Network library in C for Windows☆74Updated 10 months ago
- ☆37Updated 10 months ago
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆90Updated 2 years ago
- Software renderer.☆13Updated last year
- A collection of freestanding single-header libraries for modern C development☆45Updated last month
- kb single-header C/C++ libraries☆633Updated last month