mattiasgustavsson / repair-rearm
Shoot-em-up game made for Global Game Jam 2020
☆17Updated 10 months ago
Related projects: ⓘ
- Experimenting with a new version of my Pixie game dev library☆77Updated 10 months ago
- Minimal C11 game libraries☆52Updated last year
- MP3 Player/Organizer☆45Updated 8 months ago
- ☆36Updated 7 years ago
- 2D game engine for retro games, built entirely from single-file header libraries.☆148Updated 2 years ago
- Repository for the blog post series "Rendering like it's 1996"☆129Updated last year
- A simple Voxel Space implementation implementing velocity, acceleration, pitch, camera roll, and night vision mode.☆23Updated last year
- Pico-8 demake of Virtual Racing☆22Updated last year
- ☆27Updated this week
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆36Updated last year
- Binaries and fips integration for https://github.com/floooh/sokol-tools☆26Updated 2 weeks ago
- DOOM ported to the dos-like framework☆49Updated 10 months ago
- Emulating old comic book print☆20Updated 4 months ago
- Ryan's experimental SDL fork. YOU PROBABLY WANT libsdl-org/SDL NOT THIS.☆26Updated this week
- A script that generates a single-header & single-header+single-source version of GLFW☆44Updated 2 years ago
- DK Console is a super simple drop in dev console for your raylib game/engine.☆29Updated 4 months ago
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated 3 months ago
- Small ANSI C library for turning ProTracker MOD files into playable PCM audio.☆96Updated 3 years ago
- ☆12Updated this week
- ☆74Updated last year
- A zero-dependencies, single-header 3D graphics library☆19Updated 2 months ago
- a quick experiment to see if i can make a "game" in c89 without the C standard library☆29Updated last year
- Game Boy Emulator for Mac/Windows/Linux with SDL2☆36Updated 4 years ago
- Basic setup for building something with app.h on Windows/Linux/Mac/Web☆69Updated 10 months ago
- Pure C multi-channel signed distance field generator☆2Updated 3 years ago
- ☆27Updated this week
- A simple story-telling game engine☆128Updated 6 months ago
- OpenGL-Like software rendering library☆47Updated this week
- Doom (shareware) ported to the Sokol headers.☆49Updated last month
- ☆63Updated last year